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Diffstat (limited to 'Client/ThirdParty/Box2D/testbed/tests/compound_shapes.cpp')
-rw-r--r-- | Client/ThirdParty/Box2D/testbed/tests/compound_shapes.cpp | 227 |
1 files changed, 227 insertions, 0 deletions
diff --git a/Client/ThirdParty/Box2D/testbed/tests/compound_shapes.cpp b/Client/ThirdParty/Box2D/testbed/tests/compound_shapes.cpp new file mode 100644 index 0000000..5862e8e --- /dev/null +++ b/Client/ThirdParty/Box2D/testbed/tests/compound_shapes.cpp @@ -0,0 +1,227 @@ +// MIT License + +// Copyright (c) 2019 Erin Catto + +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: + +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. + +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +// SOFTWARE. + +#include "test.h" +#include "imgui/imgui.h" + +class CompoundShapes : public Test +{ +public: + CompoundShapes() + { + { + b2BodyDef bd; + bd.position.Set(0.0f, 0.0f); + b2Body* body = m_world->CreateBody(&bd); + + b2EdgeShape shape; + shape.SetTwoSided(b2Vec2(50.0f, 0.0f), b2Vec2(-50.0f, 0.0f)); + + body->CreateFixture(&shape, 0.0f); + } + + // Table 1 + { + b2BodyDef bd; + bd.type = b2_dynamicBody; + bd.position.Set(-15.0f, 1.0f); + m_table1 = m_world->CreateBody(&bd); + + b2PolygonShape top; + top.SetAsBox(3.0f, 0.5f, b2Vec2(0.0f, 3.5f), 0.0f); + + b2PolygonShape leftLeg; + leftLeg.SetAsBox(0.5f, 1.5f, b2Vec2(-2.5f, 1.5f), 0.0f); + + b2PolygonShape rightLeg; + rightLeg.SetAsBox(0.5f, 1.5f, b2Vec2(2.5f, 1.5f), 0.0f); + + m_table1->CreateFixture(&top, 2.0f); + m_table1->CreateFixture(&leftLeg, 2.0f); + m_table1->CreateFixture(&rightLeg, 2.0f); + } + + // Table 2 + { + b2BodyDef bd; + bd.type = b2_dynamicBody; + bd.position.Set(-5.0f, 1.0f); + m_table2 = m_world->CreateBody(&bd); + + b2PolygonShape top; + top.SetAsBox(3.0f, 0.5f, b2Vec2(0.0f, 3.5f), 0.0f); + + b2PolygonShape leftLeg; + leftLeg.SetAsBox(0.5f, 2.0f, b2Vec2(-2.5f, 2.0f), 0.0f); + + b2PolygonShape rightLeg; + rightLeg.SetAsBox(0.5f, 2.0f, b2Vec2(2.5f, 2.0f), 0.0f); + + m_table2->CreateFixture(&top, 2.0f); + m_table2->CreateFixture(&leftLeg, 2.0f); + m_table2->CreateFixture(&rightLeg, 2.0f); + } + + // Spaceship 1 + { + b2BodyDef bd; + bd.type = b2_dynamicBody; + bd.position.Set(5.0f, 1.0f); + m_ship1 = m_world->CreateBody(&bd); + + b2Vec2 vertices[3]; + + b2PolygonShape left; + vertices[0].Set(-2.0f, 0.0f); + vertices[1].Set(0.0f, 4.0f / 3.0f); + vertices[2].Set(0.0f, 4.0f); + left.Set(vertices, 3); + + b2PolygonShape right; + vertices[0].Set(2.0f, 0.0f); + vertices[1].Set(0.0f, 4.0f / 3.0f); + vertices[2].Set(0.0f, 4.0f); + right.Set(vertices, 3); + + m_ship1->CreateFixture(&left, 2.0f); + m_ship1->CreateFixture(&right, 2.0f); + } + + // Spaceship 2 + { + b2BodyDef bd; + bd.type = b2_dynamicBody; + bd.position.Set(15.0f, 1.0f); + m_ship2 = m_world->CreateBody(&bd); + + b2Vec2 vertices[3]; + + b2PolygonShape left; + vertices[0].Set(-2.0f, 0.0f); + vertices[1].Set(1.0f, 2.0f); + vertices[2].Set(0.0f, 4.0f); + left.Set(vertices, 3); + + b2PolygonShape right; + vertices[0].Set(2.0f, 0.0f); + vertices[1].Set(-1.0f, 2.0f); + vertices[2].Set(0.0f, 4.0f); + right.Set(vertices, 3); + + m_ship2->CreateFixture(&left, 2.0f); + m_ship2->CreateFixture(&right, 2.0f); + } + } + + void Spawn() + { + // Table 1 obstruction + { + b2BodyDef bd; + bd.type = b2_dynamicBody; + bd.position = m_table1->GetPosition(); + bd.angle = m_table1->GetAngle(); + + b2Body* body = m_world->CreateBody(&bd); + + b2PolygonShape box; + box.SetAsBox(4.0f, 0.1f, b2Vec2(0.0f, 3.0f), 0.0f); + + body->CreateFixture(&box, 2.0f); + } + + // Table 2 obstruction + { + b2BodyDef bd; + bd.type = b2_dynamicBody; + bd.position = m_table2->GetPosition(); + bd.angle = m_table2->GetAngle(); + + b2Body* body = m_world->CreateBody(&bd); + + b2PolygonShape box; + box.SetAsBox(4.0f, 0.1f, b2Vec2(0.0f, 3.0f), 0.0f); + + body->CreateFixture(&box, 2.0f); + } + + // Ship 1 obstruction + { + b2BodyDef bd; + bd.type = b2_dynamicBody; + bd.position = m_ship1->GetPosition(); + bd.angle = m_ship1->GetAngle(); + bd.gravityScale = 0.0f; + + b2Body* body = m_world->CreateBody(&bd); + + b2CircleShape circle; + circle.m_radius = 0.5f; + circle.m_p.Set(0.0f, 2.0f); + + body->CreateFixture(&circle, 2.0f); + } + + // Ship 2 obstruction + { + b2BodyDef bd; + bd.type = b2_dynamicBody; + bd.position = m_ship2->GetPosition(); + bd.angle = m_ship2->GetAngle(); + bd.gravityScale = 0.0f; + + b2Body* body = m_world->CreateBody(&bd); + + b2CircleShape circle; + circle.m_radius = 0.5f; + circle.m_p.Set(0.0f, 2.0f); + + body->CreateFixture(&circle, 2.0f); + } + } + + void UpdateUI() override + { + ImGui::SetNextWindowPos(ImVec2(10.0f, 100.0f)); + ImGui::SetNextWindowSize(ImVec2(200.0f, 100.0f)); + ImGui::Begin("Controls", nullptr, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize); + + if (ImGui::Button("Spawn")) + { + Spawn(); + } + + ImGui::End(); + } + + static Test* Create() + { + return new CompoundShapes; + } + + b2Body* m_table1; + b2Body* m_table2; + b2Body* m_ship1; + b2Body* m_ship2; +}; + +static int testIndex = RegisterTest("Examples", "Compound Shapes", CompoundShapes::Create); |