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+// MIT License
+
+// Copyright (c) 2019 Erin Catto
+
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+
+// The above copyright notice and this permission notice shall be included in all
+// copies or substantial portions of the Software.
+
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+// SOFTWARE.
+
+#include "test.h"
+
+class ContinuousTest : public Test
+{
+public:
+
+ ContinuousTest()
+ {
+ {
+ b2BodyDef bd;
+ bd.position.Set(0.0f, 0.0f);
+ b2Body* body = m_world->CreateBody(&bd);
+
+ b2EdgeShape edge;
+
+ edge.SetTwoSided(b2Vec2(-10.0f, 0.0f), b2Vec2(10.0f, 0.0f));
+ body->CreateFixture(&edge, 0.0f);
+
+ b2PolygonShape shape;
+ shape.SetAsBox(0.2f, 1.0f, b2Vec2(0.5f, 1.0f), 0.0f);
+ body->CreateFixture(&shape, 0.0f);
+ }
+
+#if 1
+ {
+ b2BodyDef bd;
+ bd.type = b2_dynamicBody;
+ bd.position.Set(0.0f, 20.0f);
+ //bd.angle = 0.1f;
+
+ b2PolygonShape shape;
+ shape.SetAsBox(2.0f, 0.1f);
+
+ m_body = m_world->CreateBody(&bd);
+ m_body->CreateFixture(&shape, 1.0f);
+
+ m_angularVelocity = RandomFloat(-50.0f, 50.0f);
+ //m_angularVelocity = 46.661274f;
+ m_body->SetLinearVelocity(b2Vec2(0.0f, -100.0f));
+ m_body->SetAngularVelocity(m_angularVelocity);
+ }
+#else
+ {
+ b2BodyDef bd;
+ bd.type = b2_dynamicBody;
+ bd.position.Set(0.0f, 2.0f);
+ b2Body* body = m_world->CreateBody(&bd);
+
+ b2CircleShape shape;
+ shape.m_p.SetZero();
+ shape.m_radius = 0.5f;
+ body->CreateFixture(&shape, 1.0f);
+
+ bd.bullet = true;
+ bd.position.Set(0.0f, 10.0f);
+ body = m_world->CreateBody(&bd);
+ body->CreateFixture(&shape, 1.0f);
+ body->SetLinearVelocity(b2Vec2(0.0f, -100.0f));
+ }
+#endif
+
+ extern B2_API int32 b2_gjkCalls, b2_gjkIters, b2_gjkMaxIters;
+ extern B2_API int32 b2_toiCalls, b2_toiIters;
+ extern B2_API int32 b2_toiRootIters, b2_toiMaxRootIters;
+ extern B2_API float b2_toiTime, b2_toiMaxTime;
+
+ b2_gjkCalls = 0; b2_gjkIters = 0; b2_gjkMaxIters = 0;
+ b2_toiCalls = 0; b2_toiIters = 0;
+ b2_toiRootIters = 0; b2_toiMaxRootIters = 0;
+ b2_toiTime = 0.0f; b2_toiMaxTime = 0.0f;
+ }
+
+ void Launch()
+ {
+ extern B2_API int32 b2_gjkCalls, b2_gjkIters, b2_gjkMaxIters;
+ extern B2_API int32 b2_toiCalls, b2_toiIters;
+ extern B2_API int32 b2_toiRootIters, b2_toiMaxRootIters;
+ extern B2_API float b2_toiTime, b2_toiMaxTime;
+
+ b2_gjkCalls = 0; b2_gjkIters = 0; b2_gjkMaxIters = 0;
+ b2_toiCalls = 0; b2_toiIters = 0;
+ b2_toiRootIters = 0; b2_toiMaxRootIters = 0;
+ b2_toiTime = 0.0f; b2_toiMaxTime = 0.0f;
+
+ m_body->SetTransform(b2Vec2(0.0f, 20.0f), 0.0f);
+ m_angularVelocity = RandomFloat(-50.0f, 50.0f);
+ m_body->SetLinearVelocity(b2Vec2(0.0f, -100.0f));
+ m_body->SetAngularVelocity(m_angularVelocity);
+ }
+
+ void Step(Settings& settings) override
+ {
+ Test::Step(settings);
+
+ extern B2_API int32 b2_gjkCalls, b2_gjkIters, b2_gjkMaxIters;
+
+ if (b2_gjkCalls > 0)
+ {
+ g_debugDraw.DrawString(5, m_textLine, "gjk calls = %d, ave gjk iters = %3.1f, max gjk iters = %d",
+ b2_gjkCalls, b2_gjkIters / float(b2_gjkCalls), b2_gjkMaxIters);
+ m_textLine += m_textIncrement;
+ }
+
+ extern B2_API int32 b2_toiCalls, b2_toiIters;
+ extern B2_API int32 b2_toiRootIters, b2_toiMaxRootIters;
+ extern B2_API float b2_toiTime, b2_toiMaxTime;
+
+ if (b2_toiCalls > 0)
+ {
+ g_debugDraw.DrawString(5, m_textLine, "toi calls = %d, ave [max] toi iters = %3.1f [%d]",
+ b2_toiCalls, b2_toiIters / float(b2_toiCalls), b2_toiMaxRootIters);
+ m_textLine += m_textIncrement;
+
+ g_debugDraw.DrawString(5, m_textLine, "ave [max] toi root iters = %3.1f [%d]",
+ b2_toiRootIters / float(b2_toiCalls), b2_toiMaxRootIters);
+ m_textLine += m_textIncrement;
+
+ g_debugDraw.DrawString(5, m_textLine, "ave [max] toi time = %.1f [%.1f] (microseconds)",
+ 1000.0f * b2_toiTime / float(b2_toiCalls), 1000.0f * b2_toiMaxTime);
+ m_textLine += m_textIncrement;
+ }
+
+ if (m_stepCount % 60 == 0)
+ {
+ //Launch();
+ }
+ }
+
+ static Test* Create()
+ {
+ return new ContinuousTest;
+ }
+
+ b2Body* m_body;
+ float m_angularVelocity;
+};
+
+static int testIndex = RegisterTest("Continuous", "Continuous Test", ContinuousTest::Create);