diff options
Diffstat (limited to 'Client/ThirdParty/Box2D/testbed/tests/heavy1.cpp')
-rw-r--r-- | Client/ThirdParty/Box2D/testbed/tests/heavy1.cpp | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/Client/ThirdParty/Box2D/testbed/tests/heavy1.cpp b/Client/ThirdParty/Box2D/testbed/tests/heavy1.cpp new file mode 100644 index 0000000..d302808 --- /dev/null +++ b/Client/ThirdParty/Box2D/testbed/tests/heavy1.cpp @@ -0,0 +1,61 @@ +// MIT License + +// Copyright (c) 2019 Erin Catto + +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: + +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. + +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +// SOFTWARE. + +#include "test.h" + +class Heavy1 : public Test +{ +public: + + Heavy1() + { + { + b2BodyDef bd; + b2Body* ground = m_world->CreateBody(&bd); + + b2EdgeShape shape; + shape.SetTwoSided(b2Vec2(-40.0f, 0.0f), b2Vec2(40.0f, 0.0f)); + ground->CreateFixture(&shape, 0.0f); + } + + b2BodyDef bd; + bd.type = b2_dynamicBody; + bd.position.Set(0.0f, 0.5f); + b2Body* body = m_world->CreateBody(&bd); + + b2CircleShape shape; + shape.m_radius = 0.5f; + body->CreateFixture(&shape, 10.0f); + + bd.position.Set(0.0f, 6.0f); + body = m_world->CreateBody(&bd); + shape.m_radius = 5.0f; + body->CreateFixture(&shape, 10.0f); + } + + static Test* Create() + { + return new Heavy1; + } +}; + +static int testIndex = RegisterTest("Solver", "Heavy 1", Heavy1::Create); |