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+// MIT License
+
+// Copyright (c) 2019 Erin Catto
+
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+
+// The above copyright notice and this permission notice shall be included in all
+// copies or substantial portions of the Software.
+
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+// SOFTWARE.
+
+#include "test.h"
+
+class Heavy2 : public Test
+{
+public:
+
+ Heavy2()
+ {
+ {
+ b2BodyDef bd;
+ b2Body* ground = m_world->CreateBody(&bd);
+
+ b2EdgeShape shape;
+ shape.SetTwoSided(b2Vec2(-40.0f, 0.0f), b2Vec2(40.0f, 0.0f));
+ ground->CreateFixture(&shape, 0.0f);
+ }
+
+ b2BodyDef bd;
+ bd.type = b2_dynamicBody;
+ bd.position.Set(0.0f, 2.5f);
+ b2Body* body = m_world->CreateBody(&bd);
+
+ b2CircleShape shape;
+ shape.m_radius = 0.5f;
+ body->CreateFixture(&shape, 10.0f);
+
+ bd.position.Set(0.0f, 3.5f);
+ body = m_world->CreateBody(&bd);
+ body->CreateFixture(&shape, 10.0f);
+
+ m_heavy = NULL;
+ }
+
+ void ToggleHeavy()
+ {
+ if (m_heavy)
+ {
+ m_world->DestroyBody(m_heavy);
+ m_heavy = NULL;
+ }
+ else
+ {
+ b2BodyDef bd;
+ bd.type = b2_dynamicBody;
+ bd.position.Set(0.0f, 9.0f);
+ m_heavy = m_world->CreateBody(&bd);
+
+ b2CircleShape shape;
+ shape.m_radius = 5.0f;
+ m_heavy->CreateFixture(&shape, 10.0f);
+ }
+ }
+
+ void Keyboard(int key) override
+ {
+ switch (key)
+ {
+ case GLFW_KEY_H:
+ ToggleHeavy();
+ break;
+ }
+ }
+
+ static Test* Create()
+ {
+ return new Heavy2;
+ }
+
+ b2Body* m_heavy;
+};
+
+static int testIndex = RegisterTest("Solver", "Heavy 2", Heavy2::Create);