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Diffstat (limited to 'Client/ThirdParty/Box2D/testbed/tests/restitution.cpp')
-rw-r--r-- | Client/ThirdParty/Box2D/testbed/tests/restitution.cpp | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/Client/ThirdParty/Box2D/testbed/tests/restitution.cpp b/Client/ThirdParty/Box2D/testbed/tests/restitution.cpp new file mode 100644 index 0000000..7772c62 --- /dev/null +++ b/Client/ThirdParty/Box2D/testbed/tests/restitution.cpp @@ -0,0 +1,79 @@ +// MIT License + +// Copyright (c) 2019 Erin Catto + +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: + +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. + +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +// SOFTWARE. + +#include "test.h" + +// Note: even with a restitution of 1.0, there is some energy change +// due to position correction. +class Restitution : public Test +{ +public: + + Restitution() + { + const float threshold = 10.0f; + + { + b2BodyDef bd; + b2Body* ground = m_world->CreateBody(&bd); + + b2EdgeShape shape; + shape.SetTwoSided(b2Vec2(-40.0f, 0.0f), b2Vec2(40.0f, 0.0f)); + + b2FixtureDef fd; + fd.shape = &shape; + fd.restitutionThreshold = threshold; + ground->CreateFixture(&fd); + } + + { + b2CircleShape shape; + shape.m_radius = 1.0f; + + b2FixtureDef fd; + fd.shape = &shape; + fd.density = 1.0f; + + float restitution[7] = { 0.0f, 0.1f, 0.3f, 0.5f, 0.75f, 0.9f, 1.0f }; + + for (int32 i = 0; i < 7; ++i) + { + b2BodyDef bd; + bd.type = b2_dynamicBody; + bd.position.Set(-10.0f + 3.0f * i, 20.0f); + + b2Body* body = m_world->CreateBody(&bd); + + fd.restitution = restitution[i]; + fd.restitutionThreshold = threshold; + body->CreateFixture(&fd); + } + } + } + + static Test* Create() + { + return new Restitution; + } +}; + +static int testIndex = RegisterTest("Forces", "Restitution", Restitution::Create); |