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+// MIT License
+
+// Copyright (c) 2019 Erin Catto
+
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+
+// The above copyright notice and this permission notice shall be included in all
+// copies or substantial portions of the Software.
+
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+// SOFTWARE.
+
+#include "settings.h"
+#include "test.h"
+#include "box2d/b2_rope.h"
+#include "imgui/imgui.h"
+
+///
+class Rope : public Test
+{
+public:
+ Rope()
+ {
+ const int32 N = 20;
+ const float L = 0.5f;
+ b2Vec2 vertices[N];
+ float masses[N];
+
+ for (int32 i = 0; i < N; ++i)
+ {
+ vertices[i].Set(0.0f, L * (N - i));
+ masses[i] = 1.0f;
+ }
+ masses[0] = 0.0f;
+ masses[1] = 0.0f;
+
+ m_tuning1.bendHertz = 30.0f;
+ m_tuning1.bendDamping = 4.0f;
+ m_tuning1.bendStiffness = 1.0f;
+ m_tuning1.bendingModel = b2_pbdTriangleBendingModel;
+ m_tuning1.isometric = true;
+
+ m_tuning1.stretchHertz = 30.0f;
+ m_tuning1.stretchDamping = 4.0f;
+ m_tuning1.stretchStiffness = 1.0f;
+ m_tuning1.stretchingModel = b2_pbdStretchingModel;
+
+ m_tuning2.bendHertz = 30.0f;
+ m_tuning2.bendDamping = 0.7f;
+ m_tuning2.bendStiffness = 1.0f;
+ m_tuning2.bendingModel = b2_pbdHeightBendingModel;
+ m_tuning2.isometric = true;
+
+ m_tuning2.stretchHertz = 30.0f;
+ m_tuning2.stretchDamping = 1.0f;
+ m_tuning2.stretchStiffness = 1.0f;
+ m_tuning2.stretchingModel = b2_pbdStretchingModel;
+
+ m_position1.Set(-5.0f, 15.0f);
+ m_position2.Set(5.0f, 15.0f);
+
+ b2RopeDef def;
+ def.vertices = vertices;
+ def.count = N;
+ def.gravity.Set(0.0f, -10.0f);
+ def.masses = masses;
+
+ def.position = m_position1;
+ def.tuning = m_tuning1;
+ m_rope1.Create(def);
+
+ def.position = m_position2;
+ def.tuning = m_tuning2;
+ m_rope2.Create(def);
+
+ m_iterations1 = 8;
+ m_iterations2 = 8;
+
+ m_speed = 10.0f;
+ }
+
+ void UpdateUI() override
+ {
+ ImGui::SetNextWindowPos(ImVec2(10.0f, 100.0f));
+ ImGui::SetNextWindowSize(ImVec2(200.0f, 700.0f));
+ ImGui::Begin("Tuning", nullptr, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize);
+
+ ImGui::Separator();
+
+ ImGui::PushItemWidth(ImGui::GetWindowWidth() * 0.5f);
+
+ const ImGuiComboFlags comboFlags = 0;
+ const char* bendModels[] = { "Spring", "PBD Ang", "XPBD Ang", "PBD Dist", "PBD Height", "PBD Triangle" };
+ const char* stretchModels[] = { "PBD", "XPBD" };
+
+ ImGui::Text("Rope 1");
+ static int bendModel1 = m_tuning1.bendingModel;
+ if (ImGui::BeginCombo("Bend Model##1", bendModels[bendModel1], comboFlags))
+ {
+ for (int i = 0; i < IM_ARRAYSIZE(bendModels); ++i)
+ {
+ bool isSelected = (bendModel1 == i);
+ if (ImGui::Selectable(bendModels[i], isSelected))
+ {
+ bendModel1 = i;
+ m_tuning1.bendingModel = b2BendingModel(i);
+ }
+
+ if (isSelected)
+ {
+ ImGui::SetItemDefaultFocus();
+ }
+ }
+ ImGui::EndCombo();
+ }
+
+ ImGui::SliderFloat("Damping##B1", &m_tuning1.bendDamping, 0.0f, 4.0f, "%.1f");
+ ImGui::SliderFloat("Hertz##B1", &m_tuning1.bendHertz, 0.0f, 60.0f, "%.0f");
+ ImGui::SliderFloat("Stiffness##B1", &m_tuning1.bendStiffness, 0.0f, 1.0f, "%.1f");
+
+ ImGui::Checkbox("Isometric##1", &m_tuning1.isometric);
+ ImGui::Checkbox("Fixed Mass##1", &m_tuning1.fixedEffectiveMass);
+ ImGui::Checkbox("Warm Start##1", &m_tuning1.warmStart);
+
+ static int stretchModel1 = m_tuning1.stretchingModel;
+ if (ImGui::BeginCombo("Stretch Model##1", stretchModels[stretchModel1], comboFlags))
+ {
+ for (int i = 0; i < IM_ARRAYSIZE(stretchModels); ++i)
+ {
+ bool isSelected = (stretchModel1 == i);
+ if (ImGui::Selectable(stretchModels[i], isSelected))
+ {
+ stretchModel1 = i;
+ m_tuning1.stretchingModel = b2StretchingModel(i);
+ }
+
+ if (isSelected)
+ {
+ ImGui::SetItemDefaultFocus();
+ }
+ }
+ ImGui::EndCombo();
+ }
+
+ ImGui::SliderFloat("Damping##S1", &m_tuning1.stretchDamping, 0.0f, 4.0f, "%.1f");
+ ImGui::SliderFloat("Hertz##S1", &m_tuning1.stretchHertz, 0.0f, 60.0f, "%.0f");
+ ImGui::SliderFloat("Stiffness##S1", &m_tuning1.stretchStiffness, 0.0f, 1.0f, "%.1f");
+
+ ImGui::SliderInt("Iterations##1", &m_iterations1, 1, 100, "%d");
+
+ ImGui::Separator();
+
+ ImGui::Text("Rope 2");
+ static int bendModel2 = m_tuning2.bendingModel;
+ if (ImGui::BeginCombo("Bend Model##2", bendModels[bendModel2], comboFlags))
+ {
+ for (int i = 0; i < IM_ARRAYSIZE(bendModels); ++i)
+ {
+ bool isSelected = (bendModel2 == i);
+ if (ImGui::Selectable(bendModels[i], isSelected))
+ {
+ bendModel2 = i;
+ m_tuning2.bendingModel = b2BendingModel(i);
+ }
+
+ if (isSelected)
+ {
+ ImGui::SetItemDefaultFocus();
+ }
+ }
+ ImGui::EndCombo();
+ }
+
+ ImGui::SliderFloat("Damping##B2", &m_tuning2.bendDamping, 0.0f, 4.0f, "%.1f");
+ ImGui::SliderFloat("Hertz##B2", &m_tuning2.bendHertz, 0.0f, 60.0f, "%.0f");
+ ImGui::SliderFloat("Stiffness##B2", &m_tuning2.bendStiffness, 0.0f, 1.0f, "%.1f");
+
+ ImGui::Checkbox("Isometric##2", &m_tuning2.isometric);
+ ImGui::Checkbox("Fixed Mass##2", &m_tuning2.fixedEffectiveMass);
+ ImGui::Checkbox("Warm Start##2", &m_tuning2.warmStart);
+
+ static int stretchModel2 = m_tuning2.stretchingModel;
+ if (ImGui::BeginCombo("Stretch Model##2", stretchModels[stretchModel2], comboFlags))
+ {
+ for (int i = 0; i < IM_ARRAYSIZE(stretchModels); ++i)
+ {
+ bool isSelected = (stretchModel2 == i);
+ if (ImGui::Selectable(stretchModels[i], isSelected))
+ {
+ stretchModel2 = i;
+ m_tuning2.stretchingModel = b2StretchingModel(i);
+ }
+
+ if (isSelected)
+ {
+ ImGui::SetItemDefaultFocus();
+ }
+ }
+ ImGui::EndCombo();
+ }
+
+ ImGui::SliderFloat("Damping##S2", &m_tuning2.stretchDamping, 0.0f, 4.0f, "%.1f");
+ ImGui::SliderFloat("Hertz##S2", &m_tuning2.stretchHertz, 0.0f, 60.0f, "%.0f");
+ ImGui::SliderFloat("Stiffness##S2", &m_tuning2.stretchStiffness, 0.0f, 1.0f, "%.1f");
+
+ ImGui::SliderInt("Iterations##2", &m_iterations2, 1, 100, "%d");
+
+ ImGui::Separator();
+
+ ImGui::SliderFloat("Speed", &m_speed, 10.0f, 100.0f, "%.0f");
+
+ if (ImGui::Button("Reset"))
+ {
+ m_position1.Set(-5.0f, 15.0f);
+ m_position2.Set(5.0f, 15.0f);
+ m_rope1.Reset(m_position1);
+ m_rope2.Reset(m_position2);
+ }
+
+ ImGui::PopItemWidth();
+
+ ImGui::End();
+ }
+
+ void Step(Settings& settings) override
+ {
+ float dt = settings.m_hertz > 0.0f ? 1.0f / settings.m_hertz : 0.0f;
+
+ if (settings.m_pause == 1 && settings.m_singleStep == 0)
+ {
+ dt = 0.0f;
+ }
+
+ if (glfwGetKey(g_mainWindow, GLFW_KEY_COMMA) == GLFW_PRESS)
+ {
+ m_position1.x -= m_speed * dt;
+ m_position2.x -= m_speed * dt;
+ }
+
+ if (glfwGetKey(g_mainWindow, GLFW_KEY_PERIOD) == GLFW_PRESS)
+ {
+ m_position1.x += m_speed * dt;
+ m_position2.x += m_speed * dt;
+ }
+
+ m_rope1.SetTuning(m_tuning1);
+ m_rope2.SetTuning(m_tuning2);
+ m_rope1.Step(dt, m_iterations1, m_position1);
+ m_rope2.Step(dt, m_iterations2, m_position2);
+
+ Test::Step(settings);
+
+ m_rope1.Draw(&g_debugDraw);
+ m_rope2.Draw(&g_debugDraw);
+
+ g_debugDraw.DrawString(5, m_textLine, "Press comma and period to move left and right");
+ m_textLine += m_textIncrement;
+ }
+
+ static Test* Create()
+ {
+ return new Rope;
+ }
+
+ b2Rope m_rope1;
+ b2Rope m_rope2;
+ b2RopeTuning m_tuning1;
+ b2RopeTuning m_tuning2;
+ int32 m_iterations1;
+ int32 m_iterations2;
+ b2Vec2 m_position1;
+ b2Vec2 m_position2;
+ float m_speed;
+};
+
+static int testIndex = RegisterTest("Rope", "Bending", Rope::Create);