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Diffstat (limited to 'Client/ThirdParty/Box2D/testbed/tests/slider_crank_2.cpp')
-rw-r--r-- | Client/ThirdParty/Box2D/testbed/tests/slider_crank_2.cpp | 160 |
1 files changed, 160 insertions, 0 deletions
diff --git a/Client/ThirdParty/Box2D/testbed/tests/slider_crank_2.cpp b/Client/ThirdParty/Box2D/testbed/tests/slider_crank_2.cpp new file mode 100644 index 0000000..546d6a1 --- /dev/null +++ b/Client/ThirdParty/Box2D/testbed/tests/slider_crank_2.cpp @@ -0,0 +1,160 @@ +// MIT License + +// Copyright (c) 2019 Erin Catto + +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: + +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. + +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +// SOFTWARE. + +#include "settings.h" +#include "test.h" + +// A motor driven slider crank with joint friction. + +class SliderCrank2 : public Test +{ +public: + SliderCrank2() + { + b2Body* ground = NULL; + { + b2BodyDef bd; + ground = m_world->CreateBody(&bd); + + b2EdgeShape shape; + shape.SetTwoSided(b2Vec2(-40.0f, 0.0f), b2Vec2(40.0f, 0.0f)); + ground->CreateFixture(&shape, 0.0f); + } + + { + b2Body* prevBody = ground; + + // Define crank. + { + b2PolygonShape shape; + shape.SetAsBox(0.5f, 2.0f); + + b2BodyDef bd; + bd.type = b2_dynamicBody; + bd.position.Set(0.0f, 7.0f); + b2Body* body = m_world->CreateBody(&bd); + body->CreateFixture(&shape, 2.0f); + + b2RevoluteJointDef rjd; + rjd.Initialize(prevBody, body, b2Vec2(0.0f, 5.0f)); + rjd.motorSpeed = 1.0f * b2_pi; + rjd.maxMotorTorque = 10000.0f; + rjd.enableMotor = true; + m_joint1 = (b2RevoluteJoint*)m_world->CreateJoint(&rjd); + + prevBody = body; + } + + // Define follower. + { + b2PolygonShape shape; + shape.SetAsBox(0.5f, 4.0f); + + b2BodyDef bd; + bd.type = b2_dynamicBody; + bd.position.Set(0.0f, 13.0f); + b2Body* body = m_world->CreateBody(&bd); + body->CreateFixture(&shape, 2.0f); + + b2RevoluteJointDef rjd; + rjd.Initialize(prevBody, body, b2Vec2(0.0f, 9.0f)); + rjd.enableMotor = false; + m_world->CreateJoint(&rjd); + + prevBody = body; + } + + // Define piston + { + b2PolygonShape shape; + shape.SetAsBox(1.5f, 1.5f); + + b2BodyDef bd; + bd.type = b2_dynamicBody; + bd.fixedRotation = true; + bd.position.Set(0.0f, 17.0f); + b2Body* body = m_world->CreateBody(&bd); + body->CreateFixture(&shape, 2.0f); + + b2RevoluteJointDef rjd; + rjd.Initialize(prevBody, body, b2Vec2(0.0f, 17.0f)); + m_world->CreateJoint(&rjd); + + b2PrismaticJointDef pjd; + pjd.Initialize(ground, body, b2Vec2(0.0f, 17.0f), b2Vec2(0.0f, 1.0f)); + + pjd.maxMotorForce = 1000.0f; + pjd.enableMotor = true; + + m_joint2 = (b2PrismaticJoint*)m_world->CreateJoint(&pjd); + } + + // Create a payload + { + b2PolygonShape shape; + shape.SetAsBox(1.5f, 1.5f); + + b2BodyDef bd; + bd.type = b2_dynamicBody; + bd.position.Set(0.0f, 23.0f); + b2Body* body = m_world->CreateBody(&bd); + body->CreateFixture(&shape, 2.0f); + } + } + } + + void Keyboard(int key) override + { + switch (key) + { + case GLFW_KEY_F: + m_joint2->EnableMotor(!m_joint2->IsMotorEnabled()); + m_joint2->GetBodyB()->SetAwake(true); + break; + + case GLFW_KEY_M: + m_joint1->EnableMotor(!m_joint1->IsMotorEnabled()); + m_joint1->GetBodyB()->SetAwake(true); + break; + } + } + + void Step(Settings& settings) override + { + Test::Step(settings); + g_debugDraw.DrawString(5, m_textLine, "Keys: (f) toggle friction, (m) toggle motor"); + m_textLine += m_textIncrement; + float torque = m_joint1->GetMotorTorque(settings.m_hertz); + g_debugDraw.DrawString(5, m_textLine, "Motor Torque = %5.0f", (float) torque); + m_textLine += m_textIncrement; + } + + static Test* Create() + { + return new SliderCrank2; + } + + b2RevoluteJoint* m_joint1; + b2PrismaticJoint* m_joint2; +}; + +static int testIndex = RegisterTest("Examples", "Slider Crank 2", SliderCrank2::Create); |