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-rw-r--r--RogueKnights/RogueKnights/Assets/Scenes/TestWaypoint.unity2763
-rw-r--r--RogueKnights/RogueKnights/Assets/Scenes/TestWaypoint.unity.meta7
-rw-r--r--RogueKnights/RogueKnights/Assets/Scripts/Map.meta8
-rw-r--r--RogueKnights/RogueKnights/Assets/Scripts/Map/Waypoint.cs68
-rw-r--r--RogueKnights/RogueKnights/Assets/Scripts/Map/Waypoint.cs.meta11
-rw-r--r--RogueKnights/RogueKnights/Assets/Scripts/Test.meta8
-rw-r--r--RogueKnights/RogueKnights/Assets/Scripts/Test/BlockBuilder.cs64
-rw-r--r--RogueKnights/RogueKnights/Assets/Scripts/Test/BlockBuilder.cs.meta11
-rw-r--r--RogueKnights/RogueKnights/Assets/Scripts/UI/CardUI.cs11
-rw-r--r--RogueKnights/RogueKnights/Assets/bundles/materials/test/mat_red.mat8
10 files changed, 2946 insertions, 13 deletions
diff --git a/RogueKnights/RogueKnights/Assets/Scenes/TestWaypoint.unity b/RogueKnights/RogueKnights/Assets/Scenes/TestWaypoint.unity
new file mode 100644
index 0000000..00bff7b
--- /dev/null
+++ b/RogueKnights/RogueKnights/Assets/Scenes/TestWaypoint.unity
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diff --git a/RogueKnights/RogueKnights/Assets/Scenes/TestWaypoint.unity.meta b/RogueKnights/RogueKnights/Assets/Scenes/TestWaypoint.unity.meta
new file mode 100644
index 0000000..1246324
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+++ b/RogueKnights/RogueKnights/Assets/Scenes/TestWaypoint.unity.meta
@@ -0,0 +1,7 @@
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diff --git a/RogueKnights/RogueKnights/Assets/Scripts/Map.meta b/RogueKnights/RogueKnights/Assets/Scripts/Map.meta
new file mode 100644
index 0000000..df48055
--- /dev/null
+++ b/RogueKnights/RogueKnights/Assets/Scripts/Map.meta
@@ -0,0 +1,8 @@
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diff --git a/RogueKnights/RogueKnights/Assets/Scripts/Map/Waypoint.cs b/RogueKnights/RogueKnights/Assets/Scripts/Map/Waypoint.cs
new file mode 100644
index 0000000..2b8678e
--- /dev/null
+++ b/RogueKnights/RogueKnights/Assets/Scripts/Map/Waypoint.cs
@@ -0,0 +1,68 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace RK.Map
+{
+
+ public class Waypoint : MonoBehaviour
+ {
+ [SerializeField]
+ private Waypoint next;
+
+ [SerializeField]
+ private List<Waypoint> previous = new List<Waypoint>();
+
+ public float distanceFromEnd;
+
+ public bool trueDistance;
+
+ private void Start()
+ {
+ UpdateDistance();
+ }
+
+ public Waypoint GetNextWaypoint()
+ {
+ if (next != null)
+ {
+ return next;
+ }
+ return this;
+ }
+
+ public void SetNextWaypoint(Waypoint newNext)
+ {
+ next = newNext;
+ }
+
+ public void AddPreviousWaypoint(Waypoint previousWaypoint)
+ {
+ previous.Add(previousWaypoint);
+ }
+
+ public Waypoint[] GetPreviousWaypoints()
+ {
+ return previous.ToArray();
+ }
+
+ public void UpdateDistance()
+ {
+ if (next == null)
+ {
+ trueDistance = true;
+ return;
+ }
+ if (!next.trueDistance)
+ {
+ next.UpdateDistance();
+ }
+ if (!trueDistance)
+ {
+ distanceFromEnd = next.distanceFromEnd + Vector3.Magnitude(next.transform.position - base.transform.position);
+ trueDistance = true;
+ }
+ }
+ }
+
+}
diff --git a/RogueKnights/RogueKnights/Assets/Scripts/Map/Waypoint.cs.meta b/RogueKnights/RogueKnights/Assets/Scripts/Map/Waypoint.cs.meta
new file mode 100644
index 0000000..ca36746
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@@ -0,0 +1,11 @@
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diff --git a/RogueKnights/RogueKnights/Assets/Scripts/Test.meta b/RogueKnights/RogueKnights/Assets/Scripts/Test.meta
new file mode 100644
index 0000000..1b89f04
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+++ b/RogueKnights/RogueKnights/Assets/Scripts/Test.meta
@@ -0,0 +1,8 @@
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diff --git a/RogueKnights/RogueKnights/Assets/Scripts/Test/BlockBuilder.cs b/RogueKnights/RogueKnights/Assets/Scripts/Test/BlockBuilder.cs
new file mode 100644
index 0000000..ebe22be
--- /dev/null
+++ b/RogueKnights/RogueKnights/Assets/Scripts/Test/BlockBuilder.cs
@@ -0,0 +1,64 @@
+using System.Collections;
+using System.Collections.Generic;
+using Unity.VisualScripting;
+using UnityEngine;
+
+namespace RK.Test
+{
+
+ public class BlockBuilder : MonoBehaviour
+ {
+ public string blocks;
+
+ public GameObject[] items;
+
+ [ContextMenu("Build")]
+ void Build()
+ {
+ int index = 0;
+
+ for(int i = 0; i < blocks.Length;++i)
+ {
+ char c = blocks[i];
+ GameObject item= null;
+ switch(c)
+ {
+ case '0':
+ item = items[0];
+ break;
+ case '1':
+ item = items[1];
+ break;
+ case '2':
+ item = items[2];
+ break;
+ default:
+ continue;
+ }
+ GameObject block = GameObject.Instantiate<GameObject>(item, transform);
+ block.transform.localPosition = new Vector3(index % 3 + 0.5f, 0, Mathf.Floor(index / 3.0f) + 0.5f);
+ block.transform.localRotation = Quaternion.identity;
+ ++index;
+ }
+ }
+
+ [ContextMenu("Clear")]
+ void Clear()
+ {
+ int n = this.transform.childCount;
+ for(int i = n-1; i >=0; --i)
+ {
+ DestroyImmediate(this.transform.GetChild(i).gameObject);
+ }
+ }
+
+ [ContextMenu("Clear&Build")]
+ void ClearAndBuild()
+ {
+ Clear();
+ Build();
+ }
+
+ }
+
+}
diff --git a/RogueKnights/RogueKnights/Assets/Scripts/Test/BlockBuilder.cs.meta b/RogueKnights/RogueKnights/Assets/Scripts/Test/BlockBuilder.cs.meta
new file mode 100644
index 0000000..4dcb1b1
--- /dev/null
+++ b/RogueKnights/RogueKnights/Assets/Scripts/Test/BlockBuilder.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/RogueKnights/RogueKnights/Assets/Scripts/UI/CardUI.cs b/RogueKnights/RogueKnights/Assets/Scripts/UI/CardUI.cs
index 04af7c8..c73cb8c 100644
--- a/RogueKnights/RogueKnights/Assets/Scripts/UI/CardUI.cs
+++ b/RogueKnights/RogueKnights/Assets/Scripts/UI/CardUI.cs
@@ -7,17 +7,6 @@ namespace RK.UI
public class CardUI : MonoBehaviour
{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
}
}
diff --git a/RogueKnights/RogueKnights/Assets/bundles/materials/test/mat_red.mat b/RogueKnights/RogueKnights/Assets/bundles/materials/test/mat_red.mat
index 845a0fc..dcd4562 100644
--- a/RogueKnights/RogueKnights/Assets/bundles/materials/test/mat_red.mat
+++ b/RogueKnights/RogueKnights/Assets/bundles/materials/test/mat_red.mat
@@ -96,7 +96,9 @@ Material:
m_Ints: []
m_Floats:
- _AlphaClip: 0
+ - _AlphaToMask: 0
- _Blend: 0
+ - _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
@@ -105,6 +107,7 @@ Material:
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
+ - _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
@@ -118,12 +121,13 @@ Material:
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
+ - _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- - _BaseColor: {r: 0.6117647, g: 0, b: 0, a: 1}
- - _Color: {r: 0.6117647, g: 0, b: 0, a: 1}
+ - _BaseColor: {r: 0.6117647, g: 0.42629576, b: 0, a: 1}
+ - _Color: {r: 0.6117647, g: 0.42629573, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []