diff options
author | chai <215380520@qq.com> | 2023-11-27 00:08:06 +0800 |
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committer | chai <215380520@qq.com> | 2023-11-27 00:08:06 +0800 |
commit | d4af52c91a717d0ee324f81ad5a673d4a6ba9207 (patch) | |
tree | bdb610929b8cd3064632f12479cd47c16b752045 /Assembly_CSharp/Building/TreasureChest.cs | |
parent | b45e22c164fa364263b00ce82842999f8e5976b2 (diff) |
*move
Diffstat (limited to 'Assembly_CSharp/Building/TreasureChest.cs')
-rw-r--r-- | Assembly_CSharp/Building/TreasureChest.cs | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/Assembly_CSharp/Building/TreasureChest.cs b/Assembly_CSharp/Building/TreasureChest.cs deleted file mode 100644 index cf18502..0000000 --- a/Assembly_CSharp/Building/TreasureChest.cs +++ /dev/null @@ -1,26 +0,0 @@ -using UnityEngine; - -public class TreasureChest : MonoBehaviour, IBuildable -{ - [SerializeField] - private GameObject uiObject; - - public int numberOfDrops = 1; - - private void Start() - { - } - - public void SpawnUI() - { - Object.Instantiate(uiObject, base.transform.position, Quaternion.identity).GetComponent<TreasureUI>().myChest = base.gameObject; - } - - public void Demolish() - { - } - - public void SetStats() - { - } -} |