summaryrefslogtreecommitdiff
path: root/Assembly_CSharp/Building/TreasureChest.cs
diff options
context:
space:
mode:
authorchai <215380520@qq.com>2023-11-27 00:08:06 +0800
committerchai <215380520@qq.com>2023-11-27 00:08:06 +0800
commitd4af52c91a717d0ee324f81ad5a673d4a6ba9207 (patch)
treebdb610929b8cd3064632f12479cd47c16b752045 /Assembly_CSharp/Building/TreasureChest.cs
parentb45e22c164fa364263b00ce82842999f8e5976b2 (diff)
*move
Diffstat (limited to 'Assembly_CSharp/Building/TreasureChest.cs')
-rw-r--r--Assembly_CSharp/Building/TreasureChest.cs26
1 files changed, 0 insertions, 26 deletions
diff --git a/Assembly_CSharp/Building/TreasureChest.cs b/Assembly_CSharp/Building/TreasureChest.cs
deleted file mode 100644
index cf18502..0000000
--- a/Assembly_CSharp/Building/TreasureChest.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-using UnityEngine;
-
-public class TreasureChest : MonoBehaviour, IBuildable
-{
- [SerializeField]
- private GameObject uiObject;
-
- public int numberOfDrops = 1;
-
- private void Start()
- {
- }
-
- public void SpawnUI()
- {
- Object.Instantiate(uiObject, base.transform.position, Quaternion.identity).GetComponent<TreasureUI>().myChest = base.gameObject;
- }
-
- public void Demolish()
- {
- }
-
- public void SetStats()
- {
- }
-}