diff options
author | chai <215380520@qq.com> | 2023-11-26 23:52:30 +0800 |
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committer | chai <215380520@qq.com> | 2023-11-26 23:52:30 +0800 |
commit | 626381f061cde0c78564f6336e3131835cf20a5b (patch) | |
tree | d9991d6eda6ae5d7649ac91ecaa3b4dc833cd4c3 /Assembly_CSharp/DOTUpgradeCard.cs | |
parent | 0e63c4a2c6dec8dfa260501fb7d73750261ea7b7 (diff) |
* move
Diffstat (limited to 'Assembly_CSharp/DOTUpgradeCard.cs')
-rw-r--r-- | Assembly_CSharp/DOTUpgradeCard.cs | 109 |
1 files changed, 0 insertions, 109 deletions
diff --git a/Assembly_CSharp/DOTUpgradeCard.cs b/Assembly_CSharp/DOTUpgradeCard.cs deleted file mode 100644 index e90b065..0000000 --- a/Assembly_CSharp/DOTUpgradeCard.cs +++ /dev/null @@ -1,109 +0,0 @@ -using UnityEngine; -using UnityEngine.UI; - -public class DOTUpgradeCard : UpgradeCard -{ - [SerializeField] - private int bleedAmount; - - [SerializeField] - private int burnAmount; - - [SerializeField] - private int poisonAmount; - - [SerializeField] - private GameObject bleedUI; - - [SerializeField] - private GameObject burnUI; - - [SerializeField] - private GameObject poisonUI; - - [SerializeField] - private GameObject stunDmgUI; - - [SerializeField] - private Text bleedText; - - [SerializeField] - private Text burnText; - - [SerializeField] - private Text poisonText; - - [SerializeField] - private Text stunDmgText; - - [SerializeField] - private int bonusDamageOnBleed; - - [SerializeField] - private int bonusDamageOnBurn; - - [SerializeField] - private int bonusDamageOnPoison; - - [SerializeField] - private int bonusDamageOnStun; - - [SerializeField] - private float poisonSlowPercent; - - [SerializeField] - private float burnSpeedDamagePercentBonus; - - [SerializeField] - private float bleedingCritChance; - - [SerializeField] - private float bleedPop; - - [SerializeField] - private float burnPop; - - [SerializeField] - private float poisonPop; - - public override void Upgrade() - { - base.Upgrade(); - GameManager.instance.dotTick += new Vector3(bleedAmount, burnAmount, poisonAmount); - MonsterManager.instance.bonusDamageOnBleed += bonusDamageOnBleed; - MonsterManager.instance.bonusDamageOnBurn += bonusDamageOnBurn; - MonsterManager.instance.bonusDamageOnPoison += bonusDamageOnPoison; - MonsterManager.instance.bonusDamageOnStun += bonusDamageOnStun; - MonsterManager.instance.poisonSlowPercent += poisonSlowPercent; - MonsterManager.instance.burnSpeedDamagePercentBonus += burnSpeedDamagePercentBonus; - MonsterManager.instance.bleedingCritChance += bleedingCritChance; - MonsterManager.instance.bleedPop += bleedPop; - MonsterManager.instance.burnPop += burnPop; - MonsterManager.instance.poisonPop += poisonPop; - if (bleedAmount > 0 || bonusDamageOnBleed > 0) - { - bleedUI.SetActive(value: true); - bleedText.text = GameManager.instance.dotTick.x + " \n (+" + (1 + MonsterManager.instance.bonusDamageOnBleed) + ")"; - } - if (burnAmount > 0 || bonusDamageOnBurn > 0 || burnSpeedDamagePercentBonus > 0f) - { - burnUI.SetActive(value: true); - string text = GameManager.instance.dotTick.y + " \n (+" + (1 + MonsterManager.instance.bonusDamageOnBurn) + ")"; - if (MonsterManager.instance.burnSpeedDamagePercentBonus > 0f) - { - text = text + "\n" + Mathf.FloorToInt(0.01f + MonsterManager.instance.burnSpeedDamagePercentBonus) + "xSlow%"; - } - burnText.text = text; - } - if (poisonAmount > 0 || bonusDamageOnPoison > 0) - { - poisonUI.SetActive(value: true); - poisonText.text = GameManager.instance.dotTick.z + " \n (+" + (1 + MonsterManager.instance.bonusDamageOnPoison) + ")"; - } - if (bonusDamageOnStun > 0) - { - stunDmgUI.SetActive(value: true); - stunDmgText.text = "+" + MonsterManager.instance.bonusDamageOnStun; - } - } -} |