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authorchai <215380520@qq.com>2023-11-26 23:52:30 +0800
committerchai <215380520@qq.com>2023-11-26 23:52:30 +0800
commit626381f061cde0c78564f6336e3131835cf20a5b (patch)
treed9991d6eda6ae5d7649ac91ecaa3b4dc833cd4c3 /Assembly_CSharp/GamePlay/MonsterManager.cs
parent0e63c4a2c6dec8dfa260501fb7d73750261ea7b7 (diff)
* move
Diffstat (limited to 'Assembly_CSharp/GamePlay/MonsterManager.cs')
-rw-r--r--Assembly_CSharp/GamePlay/MonsterManager.cs43
1 files changed, 43 insertions, 0 deletions
diff --git a/Assembly_CSharp/GamePlay/MonsterManager.cs b/Assembly_CSharp/GamePlay/MonsterManager.cs
new file mode 100644
index 0000000..40a7a35
--- /dev/null
+++ b/Assembly_CSharp/GamePlay/MonsterManager.cs
@@ -0,0 +1,43 @@
+using UnityEngine;
+
+public class MonsterManager : MonoBehaviour
+{
+ public static MonsterManager instance;
+
+ public int extraTowerDamage;
+
+ public int extraGoldDrop;
+
+ public float manaDropOnDeath;
+
+ public float speedBonus;
+
+ public int bonusDamageOnBleed;
+
+ public int bonusDamageOnBurn;
+
+ public int bonusDamageOnPoison;
+
+ public int bonusDamageOnStun;
+
+ public float poisonSlowPercent;
+
+ public float burnSpeedDamagePercentBonus;
+
+ public float bleedingCritChance;
+
+ public float bleedPop;
+
+ public float burnPop;
+
+ public float poisonPop;
+
+ public float slowCapModifier;
+
+ public float hasteCapModifier;
+
+ private void Awake()
+ {
+ instance = this;
+ }
+}