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authorchai <215380520@qq.com>2023-11-26 23:52:30 +0800
committerchai <215380520@qq.com>2023-11-26 23:52:30 +0800
commit626381f061cde0c78564f6336e3131835cf20a5b (patch)
treed9991d6eda6ae5d7649ac91ecaa3b4dc833cd4c3 /Assembly_CSharp/ResourceManager.cs
parent0e63c4a2c6dec8dfa260501fb7d73750261ea7b7 (diff)
* move
Diffstat (limited to 'Assembly_CSharp/ResourceManager.cs')
-rw-r--r--Assembly_CSharp/ResourceManager.cs225
1 files changed, 0 insertions, 225 deletions
diff --git a/Assembly_CSharp/ResourceManager.cs b/Assembly_CSharp/ResourceManager.cs
deleted file mode 100644
index 5b9867f..0000000
--- a/Assembly_CSharp/ResourceManager.cs
+++ /dev/null
@@ -1,225 +0,0 @@
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEngine.UI;
-
-public class ResourceManager : MonoBehaviour
-{
- public static ResourceManager instance;
-
- [SerializeField]
- private int gold;
-
- [SerializeField]
- private Text goldText;
-
- [SerializeField]
- private int mana;
-
- private float manaLoss = 1f;
-
- [SerializeField]
- private int maxMana;
-
- [SerializeField]
- private int manaGatherRate;
-
- [SerializeField]
- private Text manaText;
-
- [SerializeField]
- private Image maskBar;
-
- [SerializeField]
- private Image manaBar;
-
- [SerializeField]
- private Image manaLossBar;
-
- private float manaTimer;
-
- private int manaGen;
-
- public float manaMaxRegenPercent;
-
- [SerializeField]
- private GameObject manaHUDObject;
-
- [SerializeField]
- private Text manaHUDText;
-
- public int enemyBonusGoldDrop;
-
- public List<ManaBank> manaBanks = new List<ManaBank>();
-
- public int manaBankBonusMana;
-
- private void Awake()
- {
- instance = this;
- }
-
- private void Start()
- {
- gold = 1000 + 100 * (PlayerPrefs.GetInt("StartGold1", 0) + PlayerPrefs.GetInt("StartGold2", 0) + PlayerPrefs.GetInt("StartGold3", 0) + PlayerPrefs.GetInt("StartGold4", 0) + PlayerPrefs.GetInt("StartGold5", 0) + PlayerPrefs.GetInt("StartGold6", 0) + PlayerPrefs.GetInt("StartGold7", 0) + PlayerPrefs.GetInt("StartGold8", 0) + PlayerPrefs.GetInt("StartGold9", 0) + PlayerPrefs.GetInt("StartGold10", 0));
- maxMana = 100 + 20 * (PlayerPrefs.GetInt("MaxMana1", 0) + PlayerPrefs.GetInt("MaxMana2", 0) + PlayerPrefs.GetInt("MaxMana3", 0) + PlayerPrefs.GetInt("MaxMana4", 0) + PlayerPrefs.GetInt("MaxMana5", 0));
- enemyBonusGoldDrop = PlayerPrefs.GetInt("GoldDrop1", 0) + PlayerPrefs.GetInt("GoldDrop2", 0) + PlayerPrefs.GetInt("GoldDrop3", 0) + PlayerPrefs.GetInt("GoldDrop4", 0) + PlayerPrefs.GetInt("GoldDrop5", 0);
- manaGen = PlayerPrefs.GetInt("ManaGen1", 0) + PlayerPrefs.GetInt("ManaGen2", 0) + PlayerPrefs.GetInt("ManaGen3", 0);
- UpdateManaGatherRate(manaGen);
- SetManaBar();
- }
-
- private void Update()
- {
- if (manaLoss > (float)mana)
- {
- float num = 20f;
- if (maxMana >= 500)
- {
- num = 100f;
- }
- manaLoss = Mathf.Clamp(manaLoss - num * Time.deltaTime, mana, manaLoss);
- manaLossBar.rectTransform.sizeDelta = new Vector2(manaLoss / num, 0.25f);
- }
- if (manaTimer <= 0f)
- {
- AddMana(manaGen);
- AddManaPercentMax(manaMaxRegenPercent);
- manaTimer = 1f;
- }
- else if (manaGen > 0 && SpawnManager.instance.combat)
- {
- manaTimer -= Time.deltaTime;
- }
- }
-
- public void Spend(int goldCost)
- {
- gold -= goldCost;
- UpdateResourceText();
- }
-
- public void AddMoney(int addedGold)
- {
- gold += addedGold;
- UpdateResourceText();
- }
-
- public bool CheckMoney(int goldCost)
- {
- if (gold >= goldCost)
- {
- return true;
- }
- return false;
- }
-
- public void SpendMana(int manaCost)
- {
- mana -= manaCost;
- UpdateResourceText();
- }
-
- public void AddMana(int addedMana)
- {
- mana = Mathf.Clamp(mana + addedMana, 0, maxMana);
- if (manaLoss < (float)mana)
- {
- manaLoss = mana;
- }
- UpdateResourceText();
- }
-
- public void AddManaPercentMax(float percent)
- {
- AddMana(Mathf.FloorToInt(percent * (float)maxMana));
- }
-
- public void AddMaxMana(int amount)
- {
- maxMana += amount;
- float num = 20f;
- if (maxMana >= 500)
- {
- num = 100f;
- }
- maskBar.rectTransform.localScale = new Vector3(num * 200f / (float)maxMana, 50f, 10f);
- maskBar.rectTransform.sizeDelta = new Vector2((float)maxMana / num, 0.25f);
- UpdateResourceText();
- }
-
- public bool CheckMana(int manaCost)
- {
- if (mana >= manaCost)
- {
- return true;
- }
- return false;
- }
-
- public void UpdateManaGatherRate(int addedGatherRate)
- {
- manaGatherRate += addedGatherRate;
- UpdateResourceText();
- }
-
- public void UpdateManaHUD()
- {
- string text = "";
- if (manaMaxRegenPercent > 0f)
- {
- text = text + "+" + Mathf.FloorToInt(101f * manaMaxRegenPercent) + "%/s\n";
- }
- if (MonsterManager.instance.manaDropOnDeath > 0f)
- {
- text = text + Mathf.FloorToInt(101f * MonsterManager.instance.manaDropOnDeath) + "%/kill";
- }
- if (text.Length > 1)
- {
- manaHUDObject.SetActive(value: true);
- manaHUDText.text = text;
- }
- }
-
- public void AddPercentManaGathering(float percent)
- {
- manaMaxRegenPercent += percent;
- UpdateResourceText();
- }
-
- private void UpdateResourceText()
- {
- goldText.text = "Gold: " + gold;
- manaText.text = "Mana: " + mana + "/" + maxMana + " (+" + (manaGatherRate + Mathf.FloorToInt(manaMaxRegenPercent * (float)maxMana)) + "/s)";
- float num = 20f;
- if (maxMana >= 500)
- {
- num = 100f;
- }
- manaBar.rectTransform.sizeDelta = new Vector2((float)mana / num, 0.25f);
- }
-
- public void SetManaBar()
- {
- float num = 20f;
- if (maxMana >= 500)
- {
- num = 100f;
- }
- maskBar.rectTransform.localScale = new Vector3(num * 200f / (float)maxMana, 50f, 10f);
- maskBar.rectTransform.sizeDelta = new Vector2((float)maxMana / num, 0.25f);
- manaLossBar.rectTransform.sizeDelta = new Vector2((float)maxMana / num, 0.25f);
- UpdateResourceText();
- }
-
- public void UpgradeManaBankMaxMana(int addition)
- {
- manaBankBonusMana += addition;
- foreach (ManaBank manaBank in manaBanks)
- {
- if (manaBank != null)
- {
- manaBank.UpgradeMaxMana(addition);
- }
- }
- }
-}