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authorchai <215380520@qq.com>2023-11-26 23:52:30 +0800
committerchai <215380520@qq.com>2023-11-26 23:52:30 +0800
commit626381f061cde0c78564f6336e3131835cf20a5b (patch)
treed9991d6eda6ae5d7649ac91ecaa3b4dc833cd4c3 /Assembly_CSharp/TowerUpgradeCard.cs
parent0e63c4a2c6dec8dfa260501fb7d73750261ea7b7 (diff)
* move
Diffstat (limited to 'Assembly_CSharp/TowerUpgradeCard.cs')
-rw-r--r--Assembly_CSharp/TowerUpgradeCard.cs117
1 files changed, 0 insertions, 117 deletions
diff --git a/Assembly_CSharp/TowerUpgradeCard.cs b/Assembly_CSharp/TowerUpgradeCard.cs
deleted file mode 100644
index c37da5e..0000000
--- a/Assembly_CSharp/TowerUpgradeCard.cs
+++ /dev/null
@@ -1,117 +0,0 @@
-using UnityEngine;
-
-public class TowerUpgradeCard : UpgradeCard
-{
- [SerializeField]
- private TowerType towerType;
-
- [SerializeField]
- private float range;
-
- [SerializeField]
- private int damage;
-
- [SerializeField]
- private int healthDmg;
-
- [SerializeField]
- private int armorDmg;
-
- [SerializeField]
- private int shieldDmg;
-
- [SerializeField]
- private float slowPercent;
-
- [SerializeField]
- private float bleedPercent;
-
- [SerializeField]
- private float burnPercent;
-
- [SerializeField]
- private float poisonPercent;
-
- [SerializeField]
- private float blast;
-
- [SerializeField]
- private float critChance;
-
- [SerializeField]
- private float critChanceLevelMultiplier;
-
- [SerializeField]
- private float stunChance;
-
- [SerializeField]
- private float manaConsumptionAddition;
-
- [SerializeField]
- private float obeliskTimeOnTargetMultiplier;
-
- public override void Upgrade()
- {
- if (range != 0f)
- {
- TowerManager.instance.AddBonusRange(towerType, range);
- }
- if (damage != 0)
- {
- TowerManager.instance.AddBonusBaseDamage(towerType, damage);
- }
- if (healthDmg != 0)
- {
- TowerManager.instance.AddBonusHealthDamage(towerType, healthDmg);
- }
- if (armorDmg != 0)
- {
- TowerManager.instance.AddBonusArmorDamage(towerType, armorDmg);
- }
- if (shieldDmg != 0)
- {
- TowerManager.instance.AddBonusShieldDamage(towerType, shieldDmg);
- }
- if (slowPercent != 0f)
- {
- TowerManager.instance.AddBonusSlow(towerType, slowPercent);
- }
- if (bleedPercent != 0f)
- {
- TowerManager.instance.AddBonusBleed(towerType, bleedPercent);
- }
- if (burnPercent != 0f)
- {
- TowerManager.instance.AddBonusBurn(towerType, burnPercent);
- }
- if (poisonPercent != 0f)
- {
- TowerManager.instance.AddBonusPoison(towerType, poisonPercent);
- }
- if (blast != 0f)
- {
- TowerManager.instance.AddBonusBlast(towerType, blast);
- }
- if (critChance != 0f)
- {
- TowerManager.instance.AddCritChance(towerType, critChance);
- }
- if (critChanceLevelMultiplier != 0f)
- {
- TowerManager.instance.AddCritChanceLevelMultiplier(towerType, critChanceLevelMultiplier);
- }
- if (stunChance != 0f)
- {
- TowerManager.instance.AddStunChance(towerType, stunChance);
- }
- if (manaConsumptionAddition != 0f)
- {
- TowerManager.instance.AddManaConsumption(towerType, manaConsumptionAddition);
- }
- if (obeliskTimeOnTargetMultiplier != 0f)
- {
- TowerManager.instance.obeliskTimeOnTargetMultiplier += obeliskTimeOnTargetMultiplier;
- }
- base.Upgrade();
- }
-}