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authorchai <215380520@qq.com>2023-11-25 18:39:02 +0800
committerchai <215380520@qq.com>2023-11-25 18:39:02 +0800
commit0e63c4a2c6dec8dfa260501fb7d73750261ea7b7 (patch)
treef6f2291be65d195d6082b523a56183c332715240 /Assembly_CSharp/UIManager.cs
+ init
Diffstat (limited to 'Assembly_CSharp/UIManager.cs')
-rw-r--r--Assembly_CSharp/UIManager.cs47
1 files changed, 47 insertions, 0 deletions
diff --git a/Assembly_CSharp/UIManager.cs b/Assembly_CSharp/UIManager.cs
new file mode 100644
index 0000000..2a7081f
--- /dev/null
+++ b/Assembly_CSharp/UIManager.cs
@@ -0,0 +1,47 @@
+using UnityEngine;
+
+public class UIManager : MonoBehaviour
+{
+ public static UIManager instance;
+
+ [SerializeField]
+ private LayerMask clickableMask;
+
+ private GameObject currentUI;
+
+ private void Awake()
+ {
+ instance = this;
+ }
+
+ public void SetNewUI(GameObject newUI)
+ {
+ if (currentUI != null)
+ {
+ Object.Destroy(currentUI);
+ }
+ currentUI = newUI;
+ }
+
+ public void CloseUI(GameObject oldUI)
+ {
+ currentUI = null;
+ Object.Destroy(oldUI);
+ }
+
+ private void Update()
+ {
+ if (Input.GetKeyDown(KeyCode.Escape) && currentUI != null)
+ {
+ CloseUI(currentUI);
+ }
+ if (!BuildingManager.instance.buildMode && Input.GetMouseButtonDown(0) && Physics.Raycast(Camera.main.ScreenPointToRay(Input.mousePosition), out var hitInfo, 2000f, clickableMask, QueryTriggerInteraction.Collide))
+ {
+ hitInfo.collider.GetComponent<IBuildable>()?.SpawnUI();
+ }
+ if (Input.GetMouseButtonDown(1))
+ {
+ CloseUI(currentUI);
+ }
+ }
+}