diff options
author | chai <215380520@qq.com> | 2023-11-26 23:52:30 +0800 |
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committer | chai <215380520@qq.com> | 2023-11-26 23:52:30 +0800 |
commit | 626381f061cde0c78564f6336e3131835cf20a5b (patch) | |
tree | d9991d6eda6ae5d7649ac91ecaa3b4dc833cd4c3 /Assembly_CSharp/UniBonusUI.cs | |
parent | 0e63c4a2c6dec8dfa260501fb7d73750261ea7b7 (diff) |
* move
Diffstat (limited to 'Assembly_CSharp/UniBonusUI.cs')
-rw-r--r-- | Assembly_CSharp/UniBonusUI.cs | 46 |
1 files changed, 0 insertions, 46 deletions
diff --git a/Assembly_CSharp/UniBonusUI.cs b/Assembly_CSharp/UniBonusUI.cs deleted file mode 100644 index 8d29a9b..0000000 --- a/Assembly_CSharp/UniBonusUI.cs +++ /dev/null @@ -1,46 +0,0 @@ -using UnityEngine; -using UnityEngine.UI; - -public class UniBonusUI : MonoBehaviour -{ - public static UniBonusUI instance; - - [SerializeField] - private GameObject uniUI; - - [SerializeField] - private Text uniUIText; - - private int healthTotal; - - private int armorTotal; - - private int shieldTotal; - - private void Awake() - { - instance = this; - } - - public void UniBonus(int health, int armor, int shield) - { - healthTotal += health; - armorTotal += armor; - shieldTotal += shield; - uniUI.SetActive(value: true); - string text = ""; - if (healthTotal > 0) - { - text = text + "+" + healthTotal + "HD"; - } - if (armorTotal > 0) - { - text = text + "\n+" + armorTotal + "AD"; - } - if (shieldTotal > 0) - { - text = text + "\n+" + shieldTotal + "SD"; - } - uniUIText.text = text; - } -} |