diff options
author | chai <215380520@qq.com> | 2023-11-25 18:39:02 +0800 |
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committer | chai <215380520@qq.com> | 2023-11-25 18:39:02 +0800 |
commit | 0e63c4a2c6dec8dfa260501fb7d73750261ea7b7 (patch) | |
tree | f6f2291be65d195d6082b523a56183c332715240 /Assembly_Firstpass/Steamworks/SteamMusic.cs |
+ init
Diffstat (limited to 'Assembly_Firstpass/Steamworks/SteamMusic.cs')
-rw-r--r-- | Assembly_Firstpass/Steamworks/SteamMusic.cs | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/Assembly_Firstpass/Steamworks/SteamMusic.cs b/Assembly_Firstpass/Steamworks/SteamMusic.cs new file mode 100644 index 0000000..93a205d --- /dev/null +++ b/Assembly_Firstpass/Steamworks/SteamMusic.cs @@ -0,0 +1,58 @@ +namespace Steamworks; + +public static class SteamMusic +{ + public static bool BIsEnabled() + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusic_BIsEnabled(CSteamAPIContext.GetSteamMusic()); + } + + public static bool BIsPlaying() + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusic_BIsPlaying(CSteamAPIContext.GetSteamMusic()); + } + + public static AudioPlayback_Status GetPlaybackStatus() + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusic_GetPlaybackStatus(CSteamAPIContext.GetSteamMusic()); + } + + public static void Play() + { + InteropHelp.TestIfAvailableClient(); + NativeMethods.ISteamMusic_Play(CSteamAPIContext.GetSteamMusic()); + } + + public static void Pause() + { + InteropHelp.TestIfAvailableClient(); + NativeMethods.ISteamMusic_Pause(CSteamAPIContext.GetSteamMusic()); + } + + public static void PlayPrevious() + { + InteropHelp.TestIfAvailableClient(); + NativeMethods.ISteamMusic_PlayPrevious(CSteamAPIContext.GetSteamMusic()); + } + + public static void PlayNext() + { + InteropHelp.TestIfAvailableClient(); + NativeMethods.ISteamMusic_PlayNext(CSteamAPIContext.GetSteamMusic()); + } + + public static void SetVolume(float flVolume) + { + InteropHelp.TestIfAvailableClient(); + NativeMethods.ISteamMusic_SetVolume(CSteamAPIContext.GetSteamMusic(), flVolume); + } + + public static float GetVolume() + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusic_GetVolume(CSteamAPIContext.GetSteamMusic()); + } +} |