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authorchai <215380520@qq.com>2024-03-21 10:28:46 +0800
committerchai <215380520@qq.com>2024-03-21 10:28:46 +0800
commit3fb2121cc0d00cbd42b2ca10b5dfb399a4df1a04 (patch)
treec1f4683fb021522b459408ab1ad61c40be77ee47 /GameCode/Explosion.cs
parent9ee2cfa385ed77c39003f524f5f03079124fc476 (diff)
*misc
Diffstat (limited to 'GameCode/Explosion.cs')
-rw-r--r--GameCode/Explosion.cs27
1 files changed, 27 insertions, 0 deletions
diff --git a/GameCode/Explosion.cs b/GameCode/Explosion.cs
new file mode 100644
index 0000000..a01aa17
--- /dev/null
+++ b/GameCode/Explosion.cs
@@ -0,0 +1,27 @@
+using UnityEngine;
+
+public class Explosion : MonoBehaviour
+{
+ [SerializeField]
+ private float duration = 2f;
+
+ [SerializeField]
+ private Sound sound;
+
+ private void Start()
+ {
+ if (sound != 0)
+ {
+ SFXManager.instance.PlaySound(sound, base.transform.position);
+ }
+ }
+
+ private void FixedUpdate()
+ {
+ duration -= Time.fixedDeltaTime;
+ if (duration <= 0f)
+ {
+ Object.Destroy(base.gameObject);
+ }
+ }
+}