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authorchai <215380520@qq.com>2024-03-21 10:28:46 +0800
committerchai <215380520@qq.com>2024-03-21 10:28:46 +0800
commit3fb2121cc0d00cbd42b2ca10b5dfb399a4df1a04 (patch)
treec1f4683fb021522b459408ab1ad61c40be77ee47 /GameCode/PlayMenu.cs
parent9ee2cfa385ed77c39003f524f5f03079124fc476 (diff)
*misc
Diffstat (limited to 'GameCode/PlayMenu.cs')
-rw-r--r--GameCode/PlayMenu.cs27
1 files changed, 27 insertions, 0 deletions
diff --git a/GameCode/PlayMenu.cs b/GameCode/PlayMenu.cs
new file mode 100644
index 0000000..19514b3
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+++ b/GameCode/PlayMenu.cs
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+using UnityEngine;
+using UnityEngine.UI;
+
+public class PlayMenu : MonoBehaviour
+{
+ [SerializeField]
+ private Text record1Text;
+
+ [SerializeField]
+ private Text record2Text;
+
+ [SerializeField]
+ private Text record3Text;
+
+ private void Start()
+ {
+ record1Text.text = "Current Record\nLevel " + PlayerPrefs.GetInt("Record1", 0);
+ record2Text.text = "Current Record\nLevel " + PlayerPrefs.GetInt("Record2", 0);
+ record3Text.text = "Current Record\nLevel " + PlayerPrefs.GetInt("Record3", 0);
+ }
+
+ public void StartGame(int mode)
+ {
+ PlayerPrefs.SetInt("GameMode", Mathf.Clamp(mode, 1, 3));
+ LevelLoader.instance.LoadLevel("GameScene");
+ }
+}