diff options
Diffstat (limited to 'Assembly_CSharp/Explosion.cs')
-rw-r--r-- | Assembly_CSharp/Explosion.cs | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/Assembly_CSharp/Explosion.cs b/Assembly_CSharp/Explosion.cs new file mode 100644 index 0000000..a01aa17 --- /dev/null +++ b/Assembly_CSharp/Explosion.cs @@ -0,0 +1,27 @@ +using UnityEngine; + +public class Explosion : MonoBehaviour +{ + [SerializeField] + private float duration = 2f; + + [SerializeField] + private Sound sound; + + private void Start() + { + if (sound != 0) + { + SFXManager.instance.PlaySound(sound, base.transform.position); + } + } + + private void FixedUpdate() + { + duration -= Time.fixedDeltaTime; + if (duration <= 0f) + { + Object.Destroy(base.gameObject); + } + } +} |