diff options
Diffstat (limited to 'Assembly_CSharp/OptionsMenu.cs')
-rw-r--r-- | Assembly_CSharp/OptionsMenu.cs | 187 |
1 files changed, 0 insertions, 187 deletions
diff --git a/Assembly_CSharp/OptionsMenu.cs b/Assembly_CSharp/OptionsMenu.cs deleted file mode 100644 index 7377cfd..0000000 --- a/Assembly_CSharp/OptionsMenu.cs +++ /dev/null @@ -1,187 +0,0 @@ -using UnityEngine; -using UnityEngine.UI; - -public class OptionsMenu : MonoBehaviour -{ - public static OptionsMenu instance; - - public bool showConditionText; - - public bool showDamageNumbers = true; - - public bool extraProjectileEffects = true; - - public float masterVolume; - - public float musicVolume; - - public float sfxVolume; - - [SerializeField] - private Transform[] scalableUIs; - - public float uiScale; - - [SerializeField] - private Toggle showDamageToggle; - - [SerializeField] - private Toggle showConditionToggle; - - [SerializeField] - private Toggle projectileFXToggle; - - [SerializeField] - private Slider masterVolumeSlider; - - [SerializeField] - private Slider musicVolumeSlider; - - [SerializeField] - private Slider sfxVolumeSlider; - - [SerializeField] - private Slider uiScaleSlider; - - private float timer = 1f; - - private void Awake() - { - instance = this; - } - - private void Update() - { - if (timer >= 0f) - { - timer -= Time.deltaTime; - } - } - - private void Start() - { - if (PlayerPrefs.GetInt("ShowConditionText", 0) == 1) - { - showConditionText = true; - } - else - { - showConditionText = false; - } - if (showConditionToggle != null) - { - showConditionToggle.isOn = showConditionText; - } - if (PlayerPrefs.GetInt("ShowDamageNumbers", 1) == 1) - { - showDamageNumbers = true; - } - else - { - showDamageNumbers = false; - } - if (showDamageToggle != null) - { - showDamageToggle.isOn = showDamageNumbers; - } - if (PlayerPrefs.GetInt("ExtraProjectileFX", 1) == 1) - { - extraProjectileEffects = true; - } - else - { - extraProjectileEffects = false; - } - if (projectileFXToggle != null) - { - projectileFXToggle.isOn = extraProjectileEffects; - } - masterVolume = PlayerPrefs.GetFloat("MasterVolume", 1f); - musicVolume = PlayerPrefs.GetFloat("MusicVolume", 0.5f); - sfxVolume = PlayerPrefs.GetFloat("SFXVolume", 0.5f); - masterVolumeSlider.value = masterVolume; - musicVolumeSlider.value = musicVolume; - sfxVolumeSlider.value = sfxVolume; - if (uiScaleSlider != null) - { - uiScale = PlayerPrefs.GetFloat("UIScale", 0.5f); - uiScaleSlider.value = uiScale; - } - } - - public void ToggleDamageNumbers() - { - showDamageNumbers = showDamageToggle.isOn; - PlayerPrefs.SetInt("ShowDamageNumbers", showDamageNumbers ? 1 : 0); - if (timer < 0f) - { - SFXManager.instance.ButtonClick(); - } - } - - public void ToggleConditionTexts() - { - showConditionText = showConditionToggle.isOn; - PlayerPrefs.SetInt("ShowConditionText", showConditionText ? 1 : 0); - if (timer < 0f) - { - SFXManager.instance.ButtonClick(); - } - } - - public void ToggleProjectileFX() - { - extraProjectileEffects = projectileFXToggle.isOn; - PlayerPrefs.SetInt("ExtraProjectileFX", extraProjectileEffects ? 1 : 0); - if (timer < 0f) - { - SFXManager.instance.ButtonClick(); - } - } - - public void ChangeMasterVolume() - { - masterVolume = masterVolumeSlider.value; - PlayerPrefs.SetFloat("MasterVolume", masterVolume); - if (MusicManager.instance != null) - { - MusicManager.instance.UpdateVolume(masterVolume * musicVolume); - } - if (SFXManager.instance != null) - { - SFXManager.instance.volume = masterVolume * sfxVolume; - } - } - - public void ChangeMusicVolume() - { - musicVolume = musicVolumeSlider.value; - PlayerPrefs.SetFloat("MusicVolume", musicVolume); - if (MusicManager.instance != null) - { - MusicManager.instance.UpdateVolume(masterVolume * musicVolume); - } - } - - public void ChangeSFXVolume() - { - sfxVolume = sfxVolumeSlider.value; - PlayerPrefs.SetFloat("SFXVolume", sfxVolume); - if (SFXManager.instance != null) - { - SFXManager.instance.volume = masterVolume * sfxVolume; - } - } - - public void ChangeUIScale() - { - uiScale = uiScaleSlider.value; - PlayerPrefs.SetFloat("UIScale", uiScale); - float num = Mathf.Max(uiScale + 0.5f, (uiScale + 0.5f) * 2f - 1f); - Transform[] array = scalableUIs; - for (int i = 0; i < array.Length; i++) - { - array[i].localScale = num * Vector3.one; - } - } -} |