diff options
Diffstat (limited to 'Assembly_CSharp/UIManager.cs')
-rw-r--r-- | Assembly_CSharp/UIManager.cs | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/Assembly_CSharp/UIManager.cs b/Assembly_CSharp/UIManager.cs deleted file mode 100644 index 2a7081f..0000000 --- a/Assembly_CSharp/UIManager.cs +++ /dev/null @@ -1,47 +0,0 @@ -using UnityEngine; - -public class UIManager : MonoBehaviour -{ - public static UIManager instance; - - [SerializeField] - private LayerMask clickableMask; - - private GameObject currentUI; - - private void Awake() - { - instance = this; - } - - public void SetNewUI(GameObject newUI) - { - if (currentUI != null) - { - Object.Destroy(currentUI); - } - currentUI = newUI; - } - - public void CloseUI(GameObject oldUI) - { - currentUI = null; - Object.Destroy(oldUI); - } - - private void Update() - { - if (Input.GetKeyDown(KeyCode.Escape) && currentUI != null) - { - CloseUI(currentUI); - } - if (!BuildingManager.instance.buildMode && Input.GetMouseButtonDown(0) && Physics.Raycast(Camera.main.ScreenPointToRay(Input.mousePosition), out var hitInfo, 2000f, clickableMask, QueryTriggerInteraction.Collide)) - { - hitInfo.collider.GetComponent<IBuildable>()?.SpawnUI(); - } - if (Input.GetMouseButtonDown(1)) - { - CloseUI(currentUI); - } - } -} |