summaryrefslogtreecommitdiff
path: root/Assembly_Firstpass/Steamworks/InputDigitalActionHandle_t.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Assembly_Firstpass/Steamworks/InputDigitalActionHandle_t.cs')
-rw-r--r--Assembly_Firstpass/Steamworks/InputDigitalActionHandle_t.cs63
1 files changed, 63 insertions, 0 deletions
diff --git a/Assembly_Firstpass/Steamworks/InputDigitalActionHandle_t.cs b/Assembly_Firstpass/Steamworks/InputDigitalActionHandle_t.cs
new file mode 100644
index 0000000..f83ff9e
--- /dev/null
+++ b/Assembly_Firstpass/Steamworks/InputDigitalActionHandle_t.cs
@@ -0,0 +1,63 @@
+using System;
+
+namespace Steamworks;
+
+[Serializable]
+public struct InputDigitalActionHandle_t : IEquatable<InputDigitalActionHandle_t>, IComparable<InputDigitalActionHandle_t>
+{
+ public ulong m_InputDigitalActionHandle;
+
+ public InputDigitalActionHandle_t(ulong value)
+ {
+ m_InputDigitalActionHandle = value;
+ }
+
+ public override string ToString()
+ {
+ return m_InputDigitalActionHandle.ToString();
+ }
+
+ public override bool Equals(object other)
+ {
+ if (other is InputDigitalActionHandle_t)
+ {
+ return this == (InputDigitalActionHandle_t)other;
+ }
+ return false;
+ }
+
+ public override int GetHashCode()
+ {
+ return m_InputDigitalActionHandle.GetHashCode();
+ }
+
+ public static bool operator ==(InputDigitalActionHandle_t x, InputDigitalActionHandle_t y)
+ {
+ return x.m_InputDigitalActionHandle == y.m_InputDigitalActionHandle;
+ }
+
+ public static bool operator !=(InputDigitalActionHandle_t x, InputDigitalActionHandle_t y)
+ {
+ return !(x == y);
+ }
+
+ public static explicit operator InputDigitalActionHandle_t(ulong value)
+ {
+ return new InputDigitalActionHandle_t(value);
+ }
+
+ public static explicit operator ulong(InputDigitalActionHandle_t that)
+ {
+ return that.m_InputDigitalActionHandle;
+ }
+
+ public bool Equals(InputDigitalActionHandle_t other)
+ {
+ return m_InputDigitalActionHandle == other.m_InputDigitalActionHandle;
+ }
+
+ public int CompareTo(InputDigitalActionHandle_t other)
+ {
+ return m_InputDigitalActionHandle.CompareTo(other.m_InputDigitalActionHandle);
+ }
+}