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Diffstat (limited to 'Assembly_Firstpass/Steamworks/SteamGameServerApps.cs')
-rw-r--r--Assembly_Firstpass/Steamworks/SteamGameServerApps.cs199
1 files changed, 199 insertions, 0 deletions
diff --git a/Assembly_Firstpass/Steamworks/SteamGameServerApps.cs b/Assembly_Firstpass/Steamworks/SteamGameServerApps.cs
new file mode 100644
index 0000000..9b91467
--- /dev/null
+++ b/Assembly_Firstpass/Steamworks/SteamGameServerApps.cs
@@ -0,0 +1,199 @@
+using System;
+using System.Runtime.InteropServices;
+
+namespace Steamworks;
+
+public static class SteamGameServerApps
+{
+ public static bool BIsSubscribed()
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ return NativeMethods.ISteamApps_BIsSubscribed(CSteamGameServerAPIContext.GetSteamApps());
+ }
+
+ public static bool BIsLowViolence()
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ return NativeMethods.ISteamApps_BIsLowViolence(CSteamGameServerAPIContext.GetSteamApps());
+ }
+
+ public static bool BIsCybercafe()
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ return NativeMethods.ISteamApps_BIsCybercafe(CSteamGameServerAPIContext.GetSteamApps());
+ }
+
+ public static bool BIsVACBanned()
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ return NativeMethods.ISteamApps_BIsVACBanned(CSteamGameServerAPIContext.GetSteamApps());
+ }
+
+ public static string GetCurrentGameLanguage()
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ return InteropHelp.PtrToStringUTF8(NativeMethods.ISteamApps_GetCurrentGameLanguage(CSteamGameServerAPIContext.GetSteamApps()));
+ }
+
+ public static string GetAvailableGameLanguages()
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ return InteropHelp.PtrToStringUTF8(NativeMethods.ISteamApps_GetAvailableGameLanguages(CSteamGameServerAPIContext.GetSteamApps()));
+ }
+
+ public static bool BIsSubscribedApp(AppId_t appID)
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ return NativeMethods.ISteamApps_BIsSubscribedApp(CSteamGameServerAPIContext.GetSteamApps(), appID);
+ }
+
+ public static bool BIsDlcInstalled(AppId_t appID)
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ return NativeMethods.ISteamApps_BIsDlcInstalled(CSteamGameServerAPIContext.GetSteamApps(), appID);
+ }
+
+ public static uint GetEarliestPurchaseUnixTime(AppId_t nAppID)
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ return NativeMethods.ISteamApps_GetEarliestPurchaseUnixTime(CSteamGameServerAPIContext.GetSteamApps(), nAppID);
+ }
+
+ public static bool BIsSubscribedFromFreeWeekend()
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ return NativeMethods.ISteamApps_BIsSubscribedFromFreeWeekend(CSteamGameServerAPIContext.GetSteamApps());
+ }
+
+ public static int GetDLCCount()
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ return NativeMethods.ISteamApps_GetDLCCount(CSteamGameServerAPIContext.GetSteamApps());
+ }
+
+ public static bool BGetDLCDataByIndex(int iDLC, out AppId_t pAppID, out bool pbAvailable, out string pchName, int cchNameBufferSize)
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ IntPtr intPtr = Marshal.AllocHGlobal(cchNameBufferSize);
+ bool flag = NativeMethods.ISteamApps_BGetDLCDataByIndex(CSteamGameServerAPIContext.GetSteamApps(), iDLC, out pAppID, out pbAvailable, intPtr, cchNameBufferSize);
+ pchName = (flag ? InteropHelp.PtrToStringUTF8(intPtr) : null);
+ Marshal.FreeHGlobal(intPtr);
+ return flag;
+ }
+
+ public static void InstallDLC(AppId_t nAppID)
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ NativeMethods.ISteamApps_InstallDLC(CSteamGameServerAPIContext.GetSteamApps(), nAppID);
+ }
+
+ public static void UninstallDLC(AppId_t nAppID)
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ NativeMethods.ISteamApps_UninstallDLC(CSteamGameServerAPIContext.GetSteamApps(), nAppID);
+ }
+
+ public static void RequestAppProofOfPurchaseKey(AppId_t nAppID)
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ NativeMethods.ISteamApps_RequestAppProofOfPurchaseKey(CSteamGameServerAPIContext.GetSteamApps(), nAppID);
+ }
+
+ public static bool GetCurrentBetaName(out string pchName, int cchNameBufferSize)
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ IntPtr intPtr = Marshal.AllocHGlobal(cchNameBufferSize);
+ bool flag = NativeMethods.ISteamApps_GetCurrentBetaName(CSteamGameServerAPIContext.GetSteamApps(), intPtr, cchNameBufferSize);
+ pchName = (flag ? InteropHelp.PtrToStringUTF8(intPtr) : null);
+ Marshal.FreeHGlobal(intPtr);
+ return flag;
+ }
+
+ public static bool MarkContentCorrupt(bool bMissingFilesOnly)
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ return NativeMethods.ISteamApps_MarkContentCorrupt(CSteamGameServerAPIContext.GetSteamApps(), bMissingFilesOnly);
+ }
+
+ public static uint GetInstalledDepots(AppId_t appID, DepotId_t[] pvecDepots, uint cMaxDepots)
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ return NativeMethods.ISteamApps_GetInstalledDepots(CSteamGameServerAPIContext.GetSteamApps(), appID, pvecDepots, cMaxDepots);
+ }
+
+ public static uint GetAppInstallDir(AppId_t appID, out string pchFolder, uint cchFolderBufferSize)
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ IntPtr intPtr = Marshal.AllocHGlobal((int)cchFolderBufferSize);
+ uint num = NativeMethods.ISteamApps_GetAppInstallDir(CSteamGameServerAPIContext.GetSteamApps(), appID, intPtr, cchFolderBufferSize);
+ pchFolder = ((num != 0) ? InteropHelp.PtrToStringUTF8(intPtr) : null);
+ Marshal.FreeHGlobal(intPtr);
+ return num;
+ }
+
+ public static bool BIsAppInstalled(AppId_t appID)
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ return NativeMethods.ISteamApps_BIsAppInstalled(CSteamGameServerAPIContext.GetSteamApps(), appID);
+ }
+
+ public static CSteamID GetAppOwner()
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ return (CSteamID)NativeMethods.ISteamApps_GetAppOwner(CSteamGameServerAPIContext.GetSteamApps());
+ }
+
+ public static string GetLaunchQueryParam(string pchKey)
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ using InteropHelp.UTF8StringHandle pchKey2 = new InteropHelp.UTF8StringHandle(pchKey);
+ return InteropHelp.PtrToStringUTF8(NativeMethods.ISteamApps_GetLaunchQueryParam(CSteamGameServerAPIContext.GetSteamApps(), pchKey2));
+ }
+
+ public static bool GetDlcDownloadProgress(AppId_t nAppID, out ulong punBytesDownloaded, out ulong punBytesTotal)
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ return NativeMethods.ISteamApps_GetDlcDownloadProgress(CSteamGameServerAPIContext.GetSteamApps(), nAppID, out punBytesDownloaded, out punBytesTotal);
+ }
+
+ public static int GetAppBuildId()
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ return NativeMethods.ISteamApps_GetAppBuildId(CSteamGameServerAPIContext.GetSteamApps());
+ }
+
+ public static void RequestAllProofOfPurchaseKeys()
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ NativeMethods.ISteamApps_RequestAllProofOfPurchaseKeys(CSteamGameServerAPIContext.GetSteamApps());
+ }
+
+ public static SteamAPICall_t GetFileDetails(string pszFileName)
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ using InteropHelp.UTF8StringHandle pszFileName2 = new InteropHelp.UTF8StringHandle(pszFileName);
+ return (SteamAPICall_t)NativeMethods.ISteamApps_GetFileDetails(CSteamGameServerAPIContext.GetSteamApps(), pszFileName2);
+ }
+
+ public static int GetLaunchCommandLine(out string pszCommandLine, int cubCommandLine)
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ IntPtr intPtr = Marshal.AllocHGlobal(cubCommandLine);
+ int num = NativeMethods.ISteamApps_GetLaunchCommandLine(CSteamGameServerAPIContext.GetSteamApps(), intPtr, cubCommandLine);
+ pszCommandLine = ((num != -1) ? InteropHelp.PtrToStringUTF8(intPtr) : null);
+ Marshal.FreeHGlobal(intPtr);
+ return num;
+ }
+
+ public static bool BIsSubscribedFromFamilySharing()
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ return NativeMethods.ISteamApps_BIsSubscribedFromFamilySharing(CSteamGameServerAPIContext.GetSteamApps());
+ }
+
+ public static bool BIsTimedTrial(out uint punSecondsAllowed, out uint punSecondsPlayed)
+ {
+ InteropHelp.TestIfAvailableGameServer();
+ return NativeMethods.ISteamApps_BIsTimedTrial(CSteamGameServerAPIContext.GetSteamApps(), out punSecondsAllowed, out punSecondsPlayed);
+ }
+}