diff options
Diffstat (limited to 'Assembly_Firstpass/Steamworks/SteamGameServerClient.cs')
-rw-r--r-- | Assembly_Firstpass/Steamworks/SteamGameServerClient.cs | 249 |
1 files changed, 249 insertions, 0 deletions
diff --git a/Assembly_Firstpass/Steamworks/SteamGameServerClient.cs b/Assembly_Firstpass/Steamworks/SteamGameServerClient.cs new file mode 100644 index 0000000..dd2c59b --- /dev/null +++ b/Assembly_Firstpass/Steamworks/SteamGameServerClient.cs @@ -0,0 +1,249 @@ +using System; + +namespace Steamworks; + +public static class SteamGameServerClient +{ + public static HSteamPipe CreateSteamPipe() + { + InteropHelp.TestIfAvailableGameServer(); + return (HSteamPipe)NativeMethods.ISteamClient_CreateSteamPipe(CSteamGameServerAPIContext.GetSteamClient()); + } + + public static bool BReleaseSteamPipe(HSteamPipe hSteamPipe) + { + InteropHelp.TestIfAvailableGameServer(); + return NativeMethods.ISteamClient_BReleaseSteamPipe(CSteamGameServerAPIContext.GetSteamClient(), hSteamPipe); + } + + public static HSteamUser ConnectToGlobalUser(HSteamPipe hSteamPipe) + { + InteropHelp.TestIfAvailableGameServer(); + return (HSteamUser)NativeMethods.ISteamClient_ConnectToGlobalUser(CSteamGameServerAPIContext.GetSteamClient(), hSteamPipe); + } + + public static HSteamUser CreateLocalUser(out HSteamPipe phSteamPipe, EAccountType eAccountType) + { + InteropHelp.TestIfAvailableGameServer(); + return (HSteamUser)NativeMethods.ISteamClient_CreateLocalUser(CSteamGameServerAPIContext.GetSteamClient(), out phSteamPipe, eAccountType); + } + + public static void ReleaseUser(HSteamPipe hSteamPipe, HSteamUser hUser) + { + InteropHelp.TestIfAvailableGameServer(); + NativeMethods.ISteamClient_ReleaseUser(CSteamGameServerAPIContext.GetSteamClient(), hSteamPipe, hUser); + } + + public static IntPtr GetISteamUser(HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamUser(CSteamGameServerAPIContext.GetSteamClient(), hSteamUser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamGameServer(HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamGameServer(CSteamGameServerAPIContext.GetSteamClient(), hSteamUser, hSteamPipe, pchVersion2); + } + + public static void SetLocalIPBinding(ref SteamIPAddress_t unIP, ushort usPort) + { + InteropHelp.TestIfAvailableGameServer(); + NativeMethods.ISteamClient_SetLocalIPBinding(CSteamGameServerAPIContext.GetSteamClient(), ref unIP, usPort); + } + + public static IntPtr GetISteamFriends(HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamFriends(CSteamGameServerAPIContext.GetSteamClient(), hSteamUser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamUtils(HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamUtils(CSteamGameServerAPIContext.GetSteamClient(), hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamMatchmaking(HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamMatchmaking(CSteamGameServerAPIContext.GetSteamClient(), hSteamUser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamMatchmakingServers(HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamMatchmakingServers(CSteamGameServerAPIContext.GetSteamClient(), hSteamUser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamGenericInterface(HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamGenericInterface(CSteamGameServerAPIContext.GetSteamClient(), hSteamUser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamUserStats(HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamUserStats(CSteamGameServerAPIContext.GetSteamClient(), hSteamUser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamGameServerStats(HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamGameServerStats(CSteamGameServerAPIContext.GetSteamClient(), hSteamuser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamApps(HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamApps(CSteamGameServerAPIContext.GetSteamClient(), hSteamUser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamNetworking(HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamNetworking(CSteamGameServerAPIContext.GetSteamClient(), hSteamUser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamRemoteStorage(HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamRemoteStorage(CSteamGameServerAPIContext.GetSteamClient(), hSteamuser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamScreenshots(HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamScreenshots(CSteamGameServerAPIContext.GetSteamClient(), hSteamuser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamGameSearch(HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamGameSearch(CSteamGameServerAPIContext.GetSteamClient(), hSteamuser, hSteamPipe, pchVersion2); + } + + public static uint GetIPCCallCount() + { + InteropHelp.TestIfAvailableGameServer(); + return NativeMethods.ISteamClient_GetIPCCallCount(CSteamGameServerAPIContext.GetSteamClient()); + } + + public static void SetWarningMessageHook(SteamAPIWarningMessageHook_t pFunction) + { + InteropHelp.TestIfAvailableGameServer(); + NativeMethods.ISteamClient_SetWarningMessageHook(CSteamGameServerAPIContext.GetSteamClient(), pFunction); + } + + public static bool BShutdownIfAllPipesClosed() + { + InteropHelp.TestIfAvailableGameServer(); + return NativeMethods.ISteamClient_BShutdownIfAllPipesClosed(CSteamGameServerAPIContext.GetSteamClient()); + } + + public static IntPtr GetISteamHTTP(HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamHTTP(CSteamGameServerAPIContext.GetSteamClient(), hSteamuser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamController(HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamController(CSteamGameServerAPIContext.GetSteamClient(), hSteamUser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamUGC(HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamUGC(CSteamGameServerAPIContext.GetSteamClient(), hSteamUser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamAppList(HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamAppList(CSteamGameServerAPIContext.GetSteamClient(), hSteamUser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamMusic(HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamMusic(CSteamGameServerAPIContext.GetSteamClient(), hSteamuser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamMusicRemote(HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamMusicRemote(CSteamGameServerAPIContext.GetSteamClient(), hSteamuser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamHTMLSurface(HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamHTMLSurface(CSteamGameServerAPIContext.GetSteamClient(), hSteamuser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamInventory(HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamInventory(CSteamGameServerAPIContext.GetSteamClient(), hSteamuser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamVideo(HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamVideo(CSteamGameServerAPIContext.GetSteamClient(), hSteamuser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamParentalSettings(HSteamUser hSteamuser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamParentalSettings(CSteamGameServerAPIContext.GetSteamClient(), hSteamuser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamInput(HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamInput(CSteamGameServerAPIContext.GetSteamClient(), hSteamUser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamParties(HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamParties(CSteamGameServerAPIContext.GetSteamClient(), hSteamUser, hSteamPipe, pchVersion2); + } + + public static IntPtr GetISteamRemotePlay(HSteamUser hSteamUser, HSteamPipe hSteamPipe, string pchVersion) + { + InteropHelp.TestIfAvailableGameServer(); + using InteropHelp.UTF8StringHandle pchVersion2 = new InteropHelp.UTF8StringHandle(pchVersion); + return NativeMethods.ISteamClient_GetISteamRemotePlay(CSteamGameServerAPIContext.GetSteamClient(), hSteamUser, hSteamPipe, pchVersion2); + } +} |