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Diffstat (limited to 'Assembly_Firstpass/Steamworks/SteamInventoryResult_t.cs')
-rw-r--r--Assembly_Firstpass/Steamworks/SteamInventoryResult_t.cs65
1 files changed, 65 insertions, 0 deletions
diff --git a/Assembly_Firstpass/Steamworks/SteamInventoryResult_t.cs b/Assembly_Firstpass/Steamworks/SteamInventoryResult_t.cs
new file mode 100644
index 0000000..5860e2b
--- /dev/null
+++ b/Assembly_Firstpass/Steamworks/SteamInventoryResult_t.cs
@@ -0,0 +1,65 @@
+using System;
+
+namespace Steamworks;
+
+[Serializable]
+public struct SteamInventoryResult_t : IEquatable<SteamInventoryResult_t>, IComparable<SteamInventoryResult_t>
+{
+ public static readonly SteamInventoryResult_t Invalid = new SteamInventoryResult_t(-1);
+
+ public int m_SteamInventoryResult;
+
+ public SteamInventoryResult_t(int value)
+ {
+ m_SteamInventoryResult = value;
+ }
+
+ public override string ToString()
+ {
+ return m_SteamInventoryResult.ToString();
+ }
+
+ public override bool Equals(object other)
+ {
+ if (other is SteamInventoryResult_t)
+ {
+ return this == (SteamInventoryResult_t)other;
+ }
+ return false;
+ }
+
+ public override int GetHashCode()
+ {
+ return m_SteamInventoryResult.GetHashCode();
+ }
+
+ public static bool operator ==(SteamInventoryResult_t x, SteamInventoryResult_t y)
+ {
+ return x.m_SteamInventoryResult == y.m_SteamInventoryResult;
+ }
+
+ public static bool operator !=(SteamInventoryResult_t x, SteamInventoryResult_t y)
+ {
+ return !(x == y);
+ }
+
+ public static explicit operator SteamInventoryResult_t(int value)
+ {
+ return new SteamInventoryResult_t(value);
+ }
+
+ public static explicit operator int(SteamInventoryResult_t that)
+ {
+ return that.m_SteamInventoryResult;
+ }
+
+ public bool Equals(SteamInventoryResult_t other)
+ {
+ return m_SteamInventoryResult == other.m_SteamInventoryResult;
+ }
+
+ public int CompareTo(SteamInventoryResult_t other)
+ {
+ return m_SteamInventoryResult.CompareTo(other.m_SteamInventoryResult);
+ }
+}