diff options
Diffstat (limited to 'Assembly_Firstpass/Steamworks/SteamInventoryUpdateHandle_t.cs')
-rw-r--r-- | Assembly_Firstpass/Steamworks/SteamInventoryUpdateHandle_t.cs | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/Assembly_Firstpass/Steamworks/SteamInventoryUpdateHandle_t.cs b/Assembly_Firstpass/Steamworks/SteamInventoryUpdateHandle_t.cs new file mode 100644 index 0000000..919a9da --- /dev/null +++ b/Assembly_Firstpass/Steamworks/SteamInventoryUpdateHandle_t.cs @@ -0,0 +1,65 @@ +using System; + +namespace Steamworks; + +[Serializable] +public struct SteamInventoryUpdateHandle_t : IEquatable<SteamInventoryUpdateHandle_t>, IComparable<SteamInventoryUpdateHandle_t> +{ + public static readonly SteamInventoryUpdateHandle_t Invalid = new SteamInventoryUpdateHandle_t(ulong.MaxValue); + + public ulong m_SteamInventoryUpdateHandle; + + public SteamInventoryUpdateHandle_t(ulong value) + { + m_SteamInventoryUpdateHandle = value; + } + + public override string ToString() + { + return m_SteamInventoryUpdateHandle.ToString(); + } + + public override bool Equals(object other) + { + if (other is SteamInventoryUpdateHandle_t) + { + return this == (SteamInventoryUpdateHandle_t)other; + } + return false; + } + + public override int GetHashCode() + { + return m_SteamInventoryUpdateHandle.GetHashCode(); + } + + public static bool operator ==(SteamInventoryUpdateHandle_t x, SteamInventoryUpdateHandle_t y) + { + return x.m_SteamInventoryUpdateHandle == y.m_SteamInventoryUpdateHandle; + } + + public static bool operator !=(SteamInventoryUpdateHandle_t x, SteamInventoryUpdateHandle_t y) + { + return !(x == y); + } + + public static explicit operator SteamInventoryUpdateHandle_t(ulong value) + { + return new SteamInventoryUpdateHandle_t(value); + } + + public static explicit operator ulong(SteamInventoryUpdateHandle_t that) + { + return that.m_SteamInventoryUpdateHandle; + } + + public bool Equals(SteamInventoryUpdateHandle_t other) + { + return m_SteamInventoryUpdateHandle == other.m_SteamInventoryUpdateHandle; + } + + public int CompareTo(SteamInventoryUpdateHandle_t other) + { + return m_SteamInventoryUpdateHandle.CompareTo(other.m_SteamInventoryUpdateHandle); + } +} |