diff options
Diffstat (limited to 'Assembly_Firstpass/Steamworks/SteamMusicRemote.cs')
-rw-r--r-- | Assembly_Firstpass/Steamworks/SteamMusicRemote.cs | 201 |
1 files changed, 201 insertions, 0 deletions
diff --git a/Assembly_Firstpass/Steamworks/SteamMusicRemote.cs b/Assembly_Firstpass/Steamworks/SteamMusicRemote.cs new file mode 100644 index 0000000..29d6d1a --- /dev/null +++ b/Assembly_Firstpass/Steamworks/SteamMusicRemote.cs @@ -0,0 +1,201 @@ +namespace Steamworks; + +public static class SteamMusicRemote +{ + public static bool RegisterSteamMusicRemote(string pchName) + { + InteropHelp.TestIfAvailableClient(); + using InteropHelp.UTF8StringHandle pchName2 = new InteropHelp.UTF8StringHandle(pchName); + return NativeMethods.ISteamMusicRemote_RegisterSteamMusicRemote(CSteamAPIContext.GetSteamMusicRemote(), pchName2); + } + + public static bool DeregisterSteamMusicRemote() + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_DeregisterSteamMusicRemote(CSteamAPIContext.GetSteamMusicRemote()); + } + + public static bool BIsCurrentMusicRemote() + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_BIsCurrentMusicRemote(CSteamAPIContext.GetSteamMusicRemote()); + } + + public static bool BActivationSuccess(bool bValue) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_BActivationSuccess(CSteamAPIContext.GetSteamMusicRemote(), bValue); + } + + public static bool SetDisplayName(string pchDisplayName) + { + InteropHelp.TestIfAvailableClient(); + using InteropHelp.UTF8StringHandle pchDisplayName2 = new InteropHelp.UTF8StringHandle(pchDisplayName); + return NativeMethods.ISteamMusicRemote_SetDisplayName(CSteamAPIContext.GetSteamMusicRemote(), pchDisplayName2); + } + + public static bool SetPNGIcon_64x64(byte[] pvBuffer, uint cbBufferLength) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_SetPNGIcon_64x64(CSteamAPIContext.GetSteamMusicRemote(), pvBuffer, cbBufferLength); + } + + public static bool EnablePlayPrevious(bool bValue) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_EnablePlayPrevious(CSteamAPIContext.GetSteamMusicRemote(), bValue); + } + + public static bool EnablePlayNext(bool bValue) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_EnablePlayNext(CSteamAPIContext.GetSteamMusicRemote(), bValue); + } + + public static bool EnableShuffled(bool bValue) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_EnableShuffled(CSteamAPIContext.GetSteamMusicRemote(), bValue); + } + + public static bool EnableLooped(bool bValue) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_EnableLooped(CSteamAPIContext.GetSteamMusicRemote(), bValue); + } + + public static bool EnableQueue(bool bValue) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_EnableQueue(CSteamAPIContext.GetSteamMusicRemote(), bValue); + } + + public static bool EnablePlaylists(bool bValue) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_EnablePlaylists(CSteamAPIContext.GetSteamMusicRemote(), bValue); + } + + public static bool UpdatePlaybackStatus(AudioPlayback_Status nStatus) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_UpdatePlaybackStatus(CSteamAPIContext.GetSteamMusicRemote(), nStatus); + } + + public static bool UpdateShuffled(bool bValue) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_UpdateShuffled(CSteamAPIContext.GetSteamMusicRemote(), bValue); + } + + public static bool UpdateLooped(bool bValue) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_UpdateLooped(CSteamAPIContext.GetSteamMusicRemote(), bValue); + } + + public static bool UpdateVolume(float flValue) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_UpdateVolume(CSteamAPIContext.GetSteamMusicRemote(), flValue); + } + + public static bool CurrentEntryWillChange() + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_CurrentEntryWillChange(CSteamAPIContext.GetSteamMusicRemote()); + } + + public static bool CurrentEntryIsAvailable(bool bAvailable) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_CurrentEntryIsAvailable(CSteamAPIContext.GetSteamMusicRemote(), bAvailable); + } + + public static bool UpdateCurrentEntryText(string pchText) + { + InteropHelp.TestIfAvailableClient(); + using InteropHelp.UTF8StringHandle pchText2 = new InteropHelp.UTF8StringHandle(pchText); + return NativeMethods.ISteamMusicRemote_UpdateCurrentEntryText(CSteamAPIContext.GetSteamMusicRemote(), pchText2); + } + + public static bool UpdateCurrentEntryElapsedSeconds(int nValue) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds(CSteamAPIContext.GetSteamMusicRemote(), nValue); + } + + public static bool UpdateCurrentEntryCoverArt(byte[] pvBuffer, uint cbBufferLength) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_UpdateCurrentEntryCoverArt(CSteamAPIContext.GetSteamMusicRemote(), pvBuffer, cbBufferLength); + } + + public static bool CurrentEntryDidChange() + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_CurrentEntryDidChange(CSteamAPIContext.GetSteamMusicRemote()); + } + + public static bool QueueWillChange() + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_QueueWillChange(CSteamAPIContext.GetSteamMusicRemote()); + } + + public static bool ResetQueueEntries() + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_ResetQueueEntries(CSteamAPIContext.GetSteamMusicRemote()); + } + + public static bool SetQueueEntry(int nID, int nPosition, string pchEntryText) + { + InteropHelp.TestIfAvailableClient(); + using InteropHelp.UTF8StringHandle pchEntryText2 = new InteropHelp.UTF8StringHandle(pchEntryText); + return NativeMethods.ISteamMusicRemote_SetQueueEntry(CSteamAPIContext.GetSteamMusicRemote(), nID, nPosition, pchEntryText2); + } + + public static bool SetCurrentQueueEntry(int nID) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_SetCurrentQueueEntry(CSteamAPIContext.GetSteamMusicRemote(), nID); + } + + public static bool QueueDidChange() + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_QueueDidChange(CSteamAPIContext.GetSteamMusicRemote()); + } + + public static bool PlaylistWillChange() + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_PlaylistWillChange(CSteamAPIContext.GetSteamMusicRemote()); + } + + public static bool ResetPlaylistEntries() + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_ResetPlaylistEntries(CSteamAPIContext.GetSteamMusicRemote()); + } + + public static bool SetPlaylistEntry(int nID, int nPosition, string pchEntryText) + { + InteropHelp.TestIfAvailableClient(); + using InteropHelp.UTF8StringHandle pchEntryText2 = new InteropHelp.UTF8StringHandle(pchEntryText); + return NativeMethods.ISteamMusicRemote_SetPlaylistEntry(CSteamAPIContext.GetSteamMusicRemote(), nID, nPosition, pchEntryText2); + } + + public static bool SetCurrentPlaylistEntry(int nID) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_SetCurrentPlaylistEntry(CSteamAPIContext.GetSteamMusicRemote(), nID); + } + + public static bool PlaylistDidChange() + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamMusicRemote_PlaylistDidChange(CSteamAPIContext.GetSteamMusicRemote()); + } +} |