diff options
Diffstat (limited to 'Assembly_Firstpass/Steamworks/SteamNetworkingMicroseconds.cs')
-rw-r--r-- | Assembly_Firstpass/Steamworks/SteamNetworkingMicroseconds.cs | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/Assembly_Firstpass/Steamworks/SteamNetworkingMicroseconds.cs b/Assembly_Firstpass/Steamworks/SteamNetworkingMicroseconds.cs new file mode 100644 index 0000000..c354b35 --- /dev/null +++ b/Assembly_Firstpass/Steamworks/SteamNetworkingMicroseconds.cs @@ -0,0 +1,63 @@ +using System; + +namespace Steamworks; + +[Serializable] +public struct SteamNetworkingMicroseconds : IEquatable<SteamNetworkingMicroseconds>, IComparable<SteamNetworkingMicroseconds> +{ + public long m_SteamNetworkingMicroseconds; + + public SteamNetworkingMicroseconds(long value) + { + m_SteamNetworkingMicroseconds = value; + } + + public override string ToString() + { + return m_SteamNetworkingMicroseconds.ToString(); + } + + public override bool Equals(object other) + { + if (other is SteamNetworkingMicroseconds) + { + return this == (SteamNetworkingMicroseconds)other; + } + return false; + } + + public override int GetHashCode() + { + return m_SteamNetworkingMicroseconds.GetHashCode(); + } + + public static bool operator ==(SteamNetworkingMicroseconds x, SteamNetworkingMicroseconds y) + { + return x.m_SteamNetworkingMicroseconds == y.m_SteamNetworkingMicroseconds; + } + + public static bool operator !=(SteamNetworkingMicroseconds x, SteamNetworkingMicroseconds y) + { + return !(x == y); + } + + public static explicit operator SteamNetworkingMicroseconds(long value) + { + return new SteamNetworkingMicroseconds(value); + } + + public static explicit operator long(SteamNetworkingMicroseconds that) + { + return that.m_SteamNetworkingMicroseconds; + } + + public bool Equals(SteamNetworkingMicroseconds other) + { + return m_SteamNetworkingMicroseconds == other.m_SteamNetworkingMicroseconds; + } + + public int CompareTo(SteamNetworkingMicroseconds other) + { + return m_SteamNetworkingMicroseconds.CompareTo(other.m_SteamNetworkingMicroseconds); + } +} |