diff options
Diffstat (limited to 'Assembly_Firstpass/Steamworks/SteamNetworkingUtils.cs')
-rw-r--r-- | Assembly_Firstpass/Steamworks/SteamNetworkingUtils.cs | 157 |
1 files changed, 157 insertions, 0 deletions
diff --git a/Assembly_Firstpass/Steamworks/SteamNetworkingUtils.cs b/Assembly_Firstpass/Steamworks/SteamNetworkingUtils.cs new file mode 100644 index 0000000..104b4d8 --- /dev/null +++ b/Assembly_Firstpass/Steamworks/SteamNetworkingUtils.cs @@ -0,0 +1,157 @@ +using System; +using System.Runtime.InteropServices; + +namespace Steamworks; + +public static class SteamNetworkingUtils +{ + public static IntPtr AllocateMessage(int cbAllocateBuffer) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamNetworkingUtils_AllocateMessage(CSteamAPIContext.GetSteamNetworkingUtils(), cbAllocateBuffer); + } + + public static void InitRelayNetworkAccess() + { + InteropHelp.TestIfAvailableClient(); + NativeMethods.ISteamNetworkingUtils_InitRelayNetworkAccess(CSteamAPIContext.GetSteamNetworkingUtils()); + } + + public static ESteamNetworkingAvailability GetRelayNetworkStatus(out SteamRelayNetworkStatus_t pDetails) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamNetworkingUtils_GetRelayNetworkStatus(CSteamAPIContext.GetSteamNetworkingUtils(), out pDetails); + } + + public static float GetLocalPingLocation(out SteamNetworkPingLocation_t result) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamNetworkingUtils_GetLocalPingLocation(CSteamAPIContext.GetSteamNetworkingUtils(), out result); + } + + public static int EstimatePingTimeBetweenTwoLocations(ref SteamNetworkPingLocation_t location1, ref SteamNetworkPingLocation_t location2) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamNetworkingUtils_EstimatePingTimeBetweenTwoLocations(CSteamAPIContext.GetSteamNetworkingUtils(), ref location1, ref location2); + } + + public static int EstimatePingTimeFromLocalHost(ref SteamNetworkPingLocation_t remoteLocation) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamNetworkingUtils_EstimatePingTimeFromLocalHost(CSteamAPIContext.GetSteamNetworkingUtils(), ref remoteLocation); + } + + public static void ConvertPingLocationToString(ref SteamNetworkPingLocation_t location, out string pszBuf, int cchBufSize) + { + InteropHelp.TestIfAvailableClient(); + IntPtr intPtr = Marshal.AllocHGlobal(cchBufSize); + NativeMethods.ISteamNetworkingUtils_ConvertPingLocationToString(CSteamAPIContext.GetSteamNetworkingUtils(), ref location, intPtr, cchBufSize); + pszBuf = InteropHelp.PtrToStringUTF8(intPtr); + Marshal.FreeHGlobal(intPtr); + } + + public static bool ParsePingLocationString(string pszString, out SteamNetworkPingLocation_t result) + { + InteropHelp.TestIfAvailableClient(); + using InteropHelp.UTF8StringHandle pszString2 = new InteropHelp.UTF8StringHandle(pszString); + return NativeMethods.ISteamNetworkingUtils_ParsePingLocationString(CSteamAPIContext.GetSteamNetworkingUtils(), pszString2, out result); + } + + public static bool CheckPingDataUpToDate(float flMaxAgeSeconds) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamNetworkingUtils_CheckPingDataUpToDate(CSteamAPIContext.GetSteamNetworkingUtils(), flMaxAgeSeconds); + } + + public static int GetPingToDataCenter(SteamNetworkingPOPID popID, out SteamNetworkingPOPID pViaRelayPoP) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamNetworkingUtils_GetPingToDataCenter(CSteamAPIContext.GetSteamNetworkingUtils(), popID, out pViaRelayPoP); + } + + public static int GetDirectPingToPOP(SteamNetworkingPOPID popID) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamNetworkingUtils_GetDirectPingToPOP(CSteamAPIContext.GetSteamNetworkingUtils(), popID); + } + + public static int GetPOPCount() + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamNetworkingUtils_GetPOPCount(CSteamAPIContext.GetSteamNetworkingUtils()); + } + + public static int GetPOPList(out SteamNetworkingPOPID list, int nListSz) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamNetworkingUtils_GetPOPList(CSteamAPIContext.GetSteamNetworkingUtils(), out list, nListSz); + } + + public static SteamNetworkingMicroseconds GetLocalTimestamp() + { + InteropHelp.TestIfAvailableClient(); + return (SteamNetworkingMicroseconds)NativeMethods.ISteamNetworkingUtils_GetLocalTimestamp(CSteamAPIContext.GetSteamNetworkingUtils()); + } + + public static void SetDebugOutputFunction(ESteamNetworkingSocketsDebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc) + { + InteropHelp.TestIfAvailableClient(); + NativeMethods.ISteamNetworkingUtils_SetDebugOutputFunction(CSteamAPIContext.GetSteamNetworkingUtils(), eDetailLevel, pfnFunc); + } + + public static bool SetConfigValue(ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, IntPtr scopeObj, ESteamNetworkingConfigDataType eDataType, IntPtr pArg) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamNetworkingUtils_SetConfigValue(CSteamAPIContext.GetSteamNetworkingUtils(), eValue, eScopeType, scopeObj, eDataType, pArg); + } + + public static ESteamNetworkingGetConfigValueResult GetConfigValue(ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, IntPtr scopeObj, out ESteamNetworkingConfigDataType pOutDataType, IntPtr pResult, out ulong cbResult) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamNetworkingUtils_GetConfigValue(CSteamAPIContext.GetSteamNetworkingUtils(), eValue, eScopeType, scopeObj, out pOutDataType, pResult, out cbResult); + } + + public static bool GetConfigValueInfo(ESteamNetworkingConfigValue eValue, IntPtr pOutName, out ESteamNetworkingConfigDataType pOutDataType, out ESteamNetworkingConfigScope pOutScope, out ESteamNetworkingConfigValue pOutNextValue) + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamNetworkingUtils_GetConfigValueInfo(CSteamAPIContext.GetSteamNetworkingUtils(), eValue, pOutName, out pOutDataType, out pOutScope, out pOutNextValue); + } + + public static ESteamNetworkingConfigValue GetFirstConfigValue() + { + InteropHelp.TestIfAvailableClient(); + return NativeMethods.ISteamNetworkingUtils_GetFirstConfigValue(CSteamAPIContext.GetSteamNetworkingUtils()); + } + + public static void SteamNetworkingIPAddr_ToString(ref SteamNetworkingIPAddr addr, out string buf, uint cbBuf, bool bWithPort) + { + InteropHelp.TestIfAvailableClient(); + IntPtr intPtr = Marshal.AllocHGlobal((int)cbBuf); + NativeMethods.ISteamNetworkingUtils_SteamNetworkingIPAddr_ToString(CSteamAPIContext.GetSteamNetworkingUtils(), ref addr, intPtr, cbBuf, bWithPort); + buf = InteropHelp.PtrToStringUTF8(intPtr); + Marshal.FreeHGlobal(intPtr); + } + + public static bool SteamNetworkingIPAddr_ParseString(out SteamNetworkingIPAddr pAddr, string pszStr) + { + InteropHelp.TestIfAvailableClient(); + using InteropHelp.UTF8StringHandle pszStr2 = new InteropHelp.UTF8StringHandle(pszStr); + return NativeMethods.ISteamNetworkingUtils_SteamNetworkingIPAddr_ParseString(CSteamAPIContext.GetSteamNetworkingUtils(), out pAddr, pszStr2); + } + + public static void SteamNetworkingIdentity_ToString(ref SteamNetworkingIdentity identity, out string buf, uint cbBuf) + { + InteropHelp.TestIfAvailableClient(); + IntPtr intPtr = Marshal.AllocHGlobal((int)cbBuf); + NativeMethods.ISteamNetworkingUtils_SteamNetworkingIdentity_ToString(CSteamAPIContext.GetSteamNetworkingUtils(), ref identity, intPtr, cbBuf); + buf = InteropHelp.PtrToStringUTF8(intPtr); + Marshal.FreeHGlobal(intPtr); + } + + public static bool SteamNetworkingIdentity_ParseString(out SteamNetworkingIdentity pIdentity, string pszStr) + { + InteropHelp.TestIfAvailableClient(); + using InteropHelp.UTF8StringHandle pszStr2 = new InteropHelp.UTF8StringHandle(pszStr); + return NativeMethods.ISteamNetworkingUtils_SteamNetworkingIdentity_ParseString(CSteamAPIContext.GetSteamNetworkingUtils(), out pIdentity, pszStr2); + } +} |