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-rw-r--r--GameCode/IDamageable.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/GameCode/IDamageable.cs b/GameCode/IDamageable.cs
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+public interface IDamageable
+{
+ void TakeDamage(TowerType whoHitMe, int baseDmg, int healthDmg, int armorDmg, int shieldDmg, float slowPercentage, float bleedPercentage, float burnPercentage, float poisonPercentage, float critChance, float stunChance);
+}