diff options
Diffstat (limited to 'GameCode/UniBonusUI.cs')
-rw-r--r-- | GameCode/UniBonusUI.cs | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/GameCode/UniBonusUI.cs b/GameCode/UniBonusUI.cs new file mode 100644 index 0000000..8d29a9b --- /dev/null +++ b/GameCode/UniBonusUI.cs @@ -0,0 +1,46 @@ +using UnityEngine; +using UnityEngine.UI; + +public class UniBonusUI : MonoBehaviour +{ + public static UniBonusUI instance; + + [SerializeField] + private GameObject uniUI; + + [SerializeField] + private Text uniUIText; + + private int healthTotal; + + private int armorTotal; + + private int shieldTotal; + + private void Awake() + { + instance = this; + } + + public void UniBonus(int health, int armor, int shield) + { + healthTotal += health; + armorTotal += armor; + shieldTotal += shield; + uniUI.SetActive(value: true); + string text = ""; + if (healthTotal > 0) + { + text = text + "+" + healthTotal + "HD"; + } + if (armorTotal > 0) + { + text = text + "\n+" + armorTotal + "AD"; + } + if (shieldTotal > 0) + { + text = text + "\n+" + shieldTotal + "SD"; + } + uniUIText.text = text; + } +} |