using System.Runtime.InteropServices;
namespace Steamworks;
[StructLayout(LayoutKind.Sequential, Pack = 4)]
[CallbackIdentity(338)]
public struct GameConnectedClanChatMsg_t
{
public const int k_iCallback = 338;
public CSteamID m_steamIDClanChat;
public CSteamID m_steamIDUser;
public int m_iMessageID;
}