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using System;
namespace Steamworks;
[Serializable]
public struct HTTPRequestHandle : IEquatable<HTTPRequestHandle>, IComparable<HTTPRequestHandle>
{
public static readonly HTTPRequestHandle Invalid = new HTTPRequestHandle(0u);
public uint m_HTTPRequestHandle;
public HTTPRequestHandle(uint value)
{
m_HTTPRequestHandle = value;
}
public override string ToString()
{
return m_HTTPRequestHandle.ToString();
}
public override bool Equals(object other)
{
if (other is HTTPRequestHandle)
{
return this == (HTTPRequestHandle)other;
}
return false;
}
public override int GetHashCode()
{
return m_HTTPRequestHandle.GetHashCode();
}
public static bool operator ==(HTTPRequestHandle x, HTTPRequestHandle y)
{
return x.m_HTTPRequestHandle == y.m_HTTPRequestHandle;
}
public static bool operator !=(HTTPRequestHandle x, HTTPRequestHandle y)
{
return !(x == y);
}
public static explicit operator HTTPRequestHandle(uint value)
{
return new HTTPRequestHandle(value);
}
public static explicit operator uint(HTTPRequestHandle that)
{
return that.m_HTTPRequestHandle;
}
public bool Equals(HTTPRequestHandle other)
{
return m_HTTPRequestHandle == other.m_HTTPRequestHandle;
}
public int CompareTo(HTTPRequestHandle other)
{
return m_HTTPRequestHandle.CompareTo(other.m_HTTPRequestHandle);
}
}
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