using System.Runtime.InteropServices;
namespace Steamworks;
[StructLayout(LayoutKind.Sequential, Pack = 8)]
public struct LeaderboardEntry_t
{
public CSteamID m_steamIDUser;
public int m_nGlobalRank;
public int m_nScore;
public int m_cDetails;
public UGCHandle_t m_hUGC;
}