using System.Runtime.InteropServices;
namespace Steamworks;
[StructLayout(LayoutKind.Sequential, Pack = 8)]
[CallbackIdentity(1111)]
public struct LeaderboardUGCSet_t
{
public const int k_iCallback = 1111;
public EResult m_eResult;
public SteamLeaderboard_t m_hSteamLeaderboard;
}