using System.Runtime.InteropServices;
namespace Steamworks;
[StructLayout(LayoutKind.Sequential, Pack = 8)]
[CallbackIdentity(505)]
public struct LobbyDataUpdate_t
{
public const int k_iCallback = 505;
public ulong m_ulSteamIDLobby;
public ulong m_ulSteamIDMember;
public byte m_bSuccess;
}