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path: root/Assembly_Firstpass/Steamworks/ManifestId_t.cs
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using System;

namespace Steamworks;

[Serializable]
public struct ManifestId_t : IEquatable<ManifestId_t>, IComparable<ManifestId_t>
{
	public static readonly ManifestId_t Invalid = new ManifestId_t(0uL);

	public ulong m_ManifestId;

	public ManifestId_t(ulong value)
	{
		m_ManifestId = value;
	}

	public override string ToString()
	{
		return m_ManifestId.ToString();
	}

	public override bool Equals(object other)
	{
		if (other is ManifestId_t)
		{
			return this == (ManifestId_t)other;
		}
		return false;
	}

	public override int GetHashCode()
	{
		return m_ManifestId.GetHashCode();
	}

	public static bool operator ==(ManifestId_t x, ManifestId_t y)
	{
		return x.m_ManifestId == y.m_ManifestId;
	}

	public static bool operator !=(ManifestId_t x, ManifestId_t y)
	{
		return !(x == y);
	}

	public static explicit operator ManifestId_t(ulong value)
	{
		return new ManifestId_t(value);
	}

	public static explicit operator ulong(ManifestId_t that)
	{
		return that.m_ManifestId;
	}

	public bool Equals(ManifestId_t other)
	{
		return m_ManifestId == other.m_ManifestId;
	}

	public int CompareTo(ManifestId_t other)
	{
		return m_ManifestId.CompareTo(other.m_ManifestId);
	}
}