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path: root/Assembly_Firstpass/Steamworks/PartyBeaconID_t.cs
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using System;

namespace Steamworks;

[Serializable]
public struct PartyBeaconID_t : IEquatable<PartyBeaconID_t>, IComparable<PartyBeaconID_t>
{
	public static readonly PartyBeaconID_t Invalid = new PartyBeaconID_t(0uL);

	public ulong m_PartyBeaconID;

	public PartyBeaconID_t(ulong value)
	{
		m_PartyBeaconID = value;
	}

	public override string ToString()
	{
		return m_PartyBeaconID.ToString();
	}

	public override bool Equals(object other)
	{
		if (other is PartyBeaconID_t)
		{
			return this == (PartyBeaconID_t)other;
		}
		return false;
	}

	public override int GetHashCode()
	{
		return m_PartyBeaconID.GetHashCode();
	}

	public static bool operator ==(PartyBeaconID_t x, PartyBeaconID_t y)
	{
		return x.m_PartyBeaconID == y.m_PartyBeaconID;
	}

	public static bool operator !=(PartyBeaconID_t x, PartyBeaconID_t y)
	{
		return !(x == y);
	}

	public static explicit operator PartyBeaconID_t(ulong value)
	{
		return new PartyBeaconID_t(value);
	}

	public static explicit operator ulong(PartyBeaconID_t that)
	{
		return that.m_PartyBeaconID;
	}

	public bool Equals(PartyBeaconID_t other)
	{
		return m_PartyBeaconID == other.m_PartyBeaconID;
	}

	public int CompareTo(PartyBeaconID_t other)
	{
		return m_PartyBeaconID.CompareTo(other.m_PartyBeaconID);
	}
}