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path: root/Assembly_Firstpass/Steamworks/PersonaStateChange_t.cs
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using System.Runtime.InteropServices;

namespace Steamworks;

[StructLayout(LayoutKind.Sequential, Pack = 8)]
[CallbackIdentity(304)]
public struct PersonaStateChange_t
{
	public const int k_iCallback = 304;

	public ulong m_ulSteamID;

	public EPersonaChange m_nChangeFlags;
}