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using System;
namespace Steamworks;
[Serializable]
public struct PublishedFileUpdateHandle_t : IEquatable<PublishedFileUpdateHandle_t>, IComparable<PublishedFileUpdateHandle_t>
{
public static readonly PublishedFileUpdateHandle_t Invalid = new PublishedFileUpdateHandle_t(ulong.MaxValue);
public ulong m_PublishedFileUpdateHandle;
public PublishedFileUpdateHandle_t(ulong value)
{
m_PublishedFileUpdateHandle = value;
}
public override string ToString()
{
return m_PublishedFileUpdateHandle.ToString();
}
public override bool Equals(object other)
{
if (other is PublishedFileUpdateHandle_t)
{
return this == (PublishedFileUpdateHandle_t)other;
}
return false;
}
public override int GetHashCode()
{
return m_PublishedFileUpdateHandle.GetHashCode();
}
public static bool operator ==(PublishedFileUpdateHandle_t x, PublishedFileUpdateHandle_t y)
{
return x.m_PublishedFileUpdateHandle == y.m_PublishedFileUpdateHandle;
}
public static bool operator !=(PublishedFileUpdateHandle_t x, PublishedFileUpdateHandle_t y)
{
return !(x == y);
}
public static explicit operator PublishedFileUpdateHandle_t(ulong value)
{
return new PublishedFileUpdateHandle_t(value);
}
public static explicit operator ulong(PublishedFileUpdateHandle_t that)
{
return that.m_PublishedFileUpdateHandle;
}
public bool Equals(PublishedFileUpdateHandle_t other)
{
return m_PublishedFileUpdateHandle == other.m_PublishedFileUpdateHandle;
}
public int CompareTo(PublishedFileUpdateHandle_t other)
{
return m_PublishedFileUpdateHandle.CompareTo(other.m_PublishedFileUpdateHandle);
}
}
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