using System.Runtime.InteropServices;
namespace Steamworks;
[StructLayout(LayoutKind.Sequential, Pack = 8)]
public struct SteamItemDetails_t
{
public SteamItemInstanceID_t m_itemId;
public SteamItemDef_t m_iDefinition;
public ushort m_unQuantity;
public ushort m_unFlags;
}