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using System;
namespace Steamworks;
[Serializable]
public struct SteamLeaderboardEntries_t : IEquatable<SteamLeaderboardEntries_t>, IComparable<SteamLeaderboardEntries_t>
{
public ulong m_SteamLeaderboardEntries;
public SteamLeaderboardEntries_t(ulong value)
{
m_SteamLeaderboardEntries = value;
}
public override string ToString()
{
return m_SteamLeaderboardEntries.ToString();
}
public override bool Equals(object other)
{
if (other is SteamLeaderboardEntries_t)
{
return this == (SteamLeaderboardEntries_t)other;
}
return false;
}
public override int GetHashCode()
{
return m_SteamLeaderboardEntries.GetHashCode();
}
public static bool operator ==(SteamLeaderboardEntries_t x, SteamLeaderboardEntries_t y)
{
return x.m_SteamLeaderboardEntries == y.m_SteamLeaderboardEntries;
}
public static bool operator !=(SteamLeaderboardEntries_t x, SteamLeaderboardEntries_t y)
{
return !(x == y);
}
public static explicit operator SteamLeaderboardEntries_t(ulong value)
{
return new SteamLeaderboardEntries_t(value);
}
public static explicit operator ulong(SteamLeaderboardEntries_t that)
{
return that.m_SteamLeaderboardEntries;
}
public bool Equals(SteamLeaderboardEntries_t other)
{
return m_SteamLeaderboardEntries == other.m_SteamLeaderboardEntries;
}
public int CompareTo(SteamLeaderboardEntries_t other)
{
return m_SteamLeaderboardEntries.CompareTo(other.m_SteamLeaderboardEntries);
}
}
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