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path: root/Assembly_Firstpass/Steamworks/SteamLeaderboard_t.cs
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using System;

namespace Steamworks;

[Serializable]
public struct SteamLeaderboard_t : IEquatable<SteamLeaderboard_t>, IComparable<SteamLeaderboard_t>
{
	public ulong m_SteamLeaderboard;

	public SteamLeaderboard_t(ulong value)
	{
		m_SteamLeaderboard = value;
	}

	public override string ToString()
	{
		return m_SteamLeaderboard.ToString();
	}

	public override bool Equals(object other)
	{
		if (other is SteamLeaderboard_t)
		{
			return this == (SteamLeaderboard_t)other;
		}
		return false;
	}

	public override int GetHashCode()
	{
		return m_SteamLeaderboard.GetHashCode();
	}

	public static bool operator ==(SteamLeaderboard_t x, SteamLeaderboard_t y)
	{
		return x.m_SteamLeaderboard == y.m_SteamLeaderboard;
	}

	public static bool operator !=(SteamLeaderboard_t x, SteamLeaderboard_t y)
	{
		return !(x == y);
	}

	public static explicit operator SteamLeaderboard_t(ulong value)
	{
		return new SteamLeaderboard_t(value);
	}

	public static explicit operator ulong(SteamLeaderboard_t that)
	{
		return that.m_SteamLeaderboard;
	}

	public bool Equals(SteamLeaderboard_t other)
	{
		return m_SteamLeaderboard == other.m_SteamLeaderboard;
	}

	public int CompareTo(SteamLeaderboard_t other)
	{
		return m_SteamLeaderboard.CompareTo(other.m_SteamLeaderboard);
	}
}