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namespace Steamworks;
public static class SteamMusicRemote
{
public static bool RegisterSteamMusicRemote(string pchName)
{
InteropHelp.TestIfAvailableClient();
using InteropHelp.UTF8StringHandle pchName2 = new InteropHelp.UTF8StringHandle(pchName);
return NativeMethods.ISteamMusicRemote_RegisterSteamMusicRemote(CSteamAPIContext.GetSteamMusicRemote(), pchName2);
}
public static bool DeregisterSteamMusicRemote()
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_DeregisterSteamMusicRemote(CSteamAPIContext.GetSteamMusicRemote());
}
public static bool BIsCurrentMusicRemote()
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_BIsCurrentMusicRemote(CSteamAPIContext.GetSteamMusicRemote());
}
public static bool BActivationSuccess(bool bValue)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_BActivationSuccess(CSteamAPIContext.GetSteamMusicRemote(), bValue);
}
public static bool SetDisplayName(string pchDisplayName)
{
InteropHelp.TestIfAvailableClient();
using InteropHelp.UTF8StringHandle pchDisplayName2 = new InteropHelp.UTF8StringHandle(pchDisplayName);
return NativeMethods.ISteamMusicRemote_SetDisplayName(CSteamAPIContext.GetSteamMusicRemote(), pchDisplayName2);
}
public static bool SetPNGIcon_64x64(byte[] pvBuffer, uint cbBufferLength)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_SetPNGIcon_64x64(CSteamAPIContext.GetSteamMusicRemote(), pvBuffer, cbBufferLength);
}
public static bool EnablePlayPrevious(bool bValue)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_EnablePlayPrevious(CSteamAPIContext.GetSteamMusicRemote(), bValue);
}
public static bool EnablePlayNext(bool bValue)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_EnablePlayNext(CSteamAPIContext.GetSteamMusicRemote(), bValue);
}
public static bool EnableShuffled(bool bValue)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_EnableShuffled(CSteamAPIContext.GetSteamMusicRemote(), bValue);
}
public static bool EnableLooped(bool bValue)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_EnableLooped(CSteamAPIContext.GetSteamMusicRemote(), bValue);
}
public static bool EnableQueue(bool bValue)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_EnableQueue(CSteamAPIContext.GetSteamMusicRemote(), bValue);
}
public static bool EnablePlaylists(bool bValue)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_EnablePlaylists(CSteamAPIContext.GetSteamMusicRemote(), bValue);
}
public static bool UpdatePlaybackStatus(AudioPlayback_Status nStatus)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_UpdatePlaybackStatus(CSteamAPIContext.GetSteamMusicRemote(), nStatus);
}
public static bool UpdateShuffled(bool bValue)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_UpdateShuffled(CSteamAPIContext.GetSteamMusicRemote(), bValue);
}
public static bool UpdateLooped(bool bValue)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_UpdateLooped(CSteamAPIContext.GetSteamMusicRemote(), bValue);
}
public static bool UpdateVolume(float flValue)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_UpdateVolume(CSteamAPIContext.GetSteamMusicRemote(), flValue);
}
public static bool CurrentEntryWillChange()
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_CurrentEntryWillChange(CSteamAPIContext.GetSteamMusicRemote());
}
public static bool CurrentEntryIsAvailable(bool bAvailable)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_CurrentEntryIsAvailable(CSteamAPIContext.GetSteamMusicRemote(), bAvailable);
}
public static bool UpdateCurrentEntryText(string pchText)
{
InteropHelp.TestIfAvailableClient();
using InteropHelp.UTF8StringHandle pchText2 = new InteropHelp.UTF8StringHandle(pchText);
return NativeMethods.ISteamMusicRemote_UpdateCurrentEntryText(CSteamAPIContext.GetSteamMusicRemote(), pchText2);
}
public static bool UpdateCurrentEntryElapsedSeconds(int nValue)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds(CSteamAPIContext.GetSteamMusicRemote(), nValue);
}
public static bool UpdateCurrentEntryCoverArt(byte[] pvBuffer, uint cbBufferLength)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_UpdateCurrentEntryCoverArt(CSteamAPIContext.GetSteamMusicRemote(), pvBuffer, cbBufferLength);
}
public static bool CurrentEntryDidChange()
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_CurrentEntryDidChange(CSteamAPIContext.GetSteamMusicRemote());
}
public static bool QueueWillChange()
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_QueueWillChange(CSteamAPIContext.GetSteamMusicRemote());
}
public static bool ResetQueueEntries()
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_ResetQueueEntries(CSteamAPIContext.GetSteamMusicRemote());
}
public static bool SetQueueEntry(int nID, int nPosition, string pchEntryText)
{
InteropHelp.TestIfAvailableClient();
using InteropHelp.UTF8StringHandle pchEntryText2 = new InteropHelp.UTF8StringHandle(pchEntryText);
return NativeMethods.ISteamMusicRemote_SetQueueEntry(CSteamAPIContext.GetSteamMusicRemote(), nID, nPosition, pchEntryText2);
}
public static bool SetCurrentQueueEntry(int nID)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_SetCurrentQueueEntry(CSteamAPIContext.GetSteamMusicRemote(), nID);
}
public static bool QueueDidChange()
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_QueueDidChange(CSteamAPIContext.GetSteamMusicRemote());
}
public static bool PlaylistWillChange()
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_PlaylistWillChange(CSteamAPIContext.GetSteamMusicRemote());
}
public static bool ResetPlaylistEntries()
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_ResetPlaylistEntries(CSteamAPIContext.GetSteamMusicRemote());
}
public static bool SetPlaylistEntry(int nID, int nPosition, string pchEntryText)
{
InteropHelp.TestIfAvailableClient();
using InteropHelp.UTF8StringHandle pchEntryText2 = new InteropHelp.UTF8StringHandle(pchEntryText);
return NativeMethods.ISteamMusicRemote_SetPlaylistEntry(CSteamAPIContext.GetSteamMusicRemote(), nID, nPosition, pchEntryText2);
}
public static bool SetCurrentPlaylistEntry(int nID)
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_SetCurrentPlaylistEntry(CSteamAPIContext.GetSteamMusicRemote(), nID);
}
public static bool PlaylistDidChange()
{
InteropHelp.TestIfAvailableClient();
return NativeMethods.ISteamMusicRemote_PlaylistDidChange(CSteamAPIContext.GetSteamMusicRemote());
}
}
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