using System.Runtime.InteropServices;
namespace Steamworks;
[StructLayout(LayoutKind.Sequential, Pack = 8)]
[CallbackIdentity(5214)]
public struct SubmitPlayerResultResultCallback_t
{
public const int k_iCallback = 5214;
public EResult m_eResult;
public ulong ullUniqueGameID;
public CSteamID steamIDPlayer;
}