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path: root/Assembly_Firstpass/Steamworks/UGCHandle_t.cs
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using System;

namespace Steamworks;

[Serializable]
public struct UGCHandle_t : IEquatable<UGCHandle_t>, IComparable<UGCHandle_t>
{
	public static readonly UGCHandle_t Invalid = new UGCHandle_t(ulong.MaxValue);

	public ulong m_UGCHandle;

	public UGCHandle_t(ulong value)
	{
		m_UGCHandle = value;
	}

	public override string ToString()
	{
		return m_UGCHandle.ToString();
	}

	public override bool Equals(object other)
	{
		if (other is UGCHandle_t)
		{
			return this == (UGCHandle_t)other;
		}
		return false;
	}

	public override int GetHashCode()
	{
		return m_UGCHandle.GetHashCode();
	}

	public static bool operator ==(UGCHandle_t x, UGCHandle_t y)
	{
		return x.m_UGCHandle == y.m_UGCHandle;
	}

	public static bool operator !=(UGCHandle_t x, UGCHandle_t y)
	{
		return !(x == y);
	}

	public static explicit operator UGCHandle_t(ulong value)
	{
		return new UGCHandle_t(value);
	}

	public static explicit operator ulong(UGCHandle_t that)
	{
		return that.m_UGCHandle;
	}

	public bool Equals(UGCHandle_t other)
	{
		return m_UGCHandle == other.m_UGCHandle;
	}

	public int CompareTo(UGCHandle_t other)
	{
		return m_UGCHandle.CompareTo(other.m_UGCHandle);
	}
}