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path: root/GameCode/IDamageable.cs
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public interface IDamageable
{
	void TakeDamage(TowerType whoHitMe, int baseDmg, int healthDmg, int armorDmg, int shieldDmg, float slowPercentage, float bleedPercentage, float burnPercentage, float poisonPercentage, float critChance, float stunChance);
}