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path: root/GameCode/TowerType.cs
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public enum TowerType
{
	Crossbow,
	Morter,
	TeslaCoil,
	Frost,
	Obelisk,
	FlameThrower,
	PoisonSprayer,
	Siphon,
	Radar,
	ParticleCannon,
	DOT,
	Global,
	Shredder,
	Encampment,
	Lookout
}