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authorchai <chaifix@163.com>2019-12-15 16:01:48 +0800
committerchai <chaifix@163.com>2019-12-15 16:01:48 +0800
commitbcb7c0a426e66dc57007ae9a0e879358c7860fbb (patch)
tree7ae13fbfbe7c54a3274adba193b1c6edc7fb9c65 /src/example/03_texture.c
parenta0b8ef3d482c965901f094879a79dd9c5fd8245c (diff)
*misc
Diffstat (limited to 'src/example/03_texture.c')
-rw-r--r--src/example/03_texture.c16
1 files changed, 11 insertions, 5 deletions
diff --git a/src/example/03_texture.c b/src/example/03_texture.c
index deea341..fbd442a 100644
--- a/src/example/03_texture.c
+++ b/src/example/03_texture.c
@@ -21,7 +21,7 @@ static Vert verts[] = {
{7, {1, -1, -1}, {1, -1, -1}, zerovec3, {1, 1} , 0xffFAFF00},
};
-extern Program ssr_built_in_shader_default;
+extern Program ssr_built_in_shader_pbr;
static Vec3 light = {-1, -1, -1};
@@ -37,6 +37,9 @@ static Mesh* ground_mesh;
static Texture* yingham_albedo;
static Mesh* yingham_mesh;
+static Texture* gun_albedo;
+static Mesh* gun_mesh;
+
void onloadtexture(void* data) {
ssr_matrixmode(MATRIX_PROJECTION);
ssr_loadidentity();
@@ -44,7 +47,7 @@ void onloadtexture(void* data) {
//ssr_ortho(-5, 5, -4, 4, 0.1, 10);
ssr_bindvertices(verts, 8, cube, 12);
- ssr_useprogram(&ssr_built_in_shader_default);
+ ssr_useprogram(&ssr_built_in_shader_pbr);
ssr_enable(ENABLE_BACKFACECULL | ENABLE_DEPTHTEST | ENABLE_WRITEDEPTH | ENABLE_BLEND);
ssr_setwrapmode(WRAPMODE_CLAMP);
@@ -61,7 +64,6 @@ void onloadtexture(void* data) {
ground_mesh = mesh_loadfromobj("res/dieselpunk/ground.obj");
yingham_albedo = texture_loadfromfile("res/dieselpunk/yingham_basecolor.tga");
yingham_mesh = mesh_loadfromobj("res/dieselpunk/yingham.obj");
-
}
void oneventtexture(void* data) {
@@ -77,7 +79,8 @@ void onupdatetexture(void*data) {
ssr_matrixmode(MATRIX_VIEW);
ssr_loadidentity();
- Vec3 p = { 800 * sin(_t), 500,800 * cos(_t) }, target = { 0, 0, 0 };
+ float distance = 700;
+ Vec3 p = { distance * sin(_t), 300, distance * cos(_t) }, target = { 0, 0, 0 };
//Vec3 p = { 0, 0, 700}, target = { 0, 0, 0 };
ssr_lookat(&p, &target, &vec3up);
@@ -98,7 +101,7 @@ void onupdatetexture(void*data) {
}
void ondrawtexture(void*data) {
- ssr_clearcolor(0xff252525);
+ ssr_clearcolor(0xff202020);
ssr_cleardepth();
ssr_setuniformtex(0, mech_albedo);
@@ -112,8 +115,11 @@ void ondrawtexture(void*data) {
ssr_bindvertices(yingham_mesh->vertices, yingham_mesh->verts_count, yingham_mesh->triangles, yingham_mesh->tris_count);
ssr_draw(PRIMITIVE_TRIANGLE);
+ ssr_disable(ENABLE_BACKFACECULL);
+
ssr_setuniformtex(0, ground_albedo);
ssr_bindvertices(ground_mesh->vertices, ground_mesh->verts_count, ground_mesh->triangles, ground_mesh->tris_count);
ssr_draw(PRIMITIVE_TRIANGLE);
+ ssr_enable(ENABLE_BACKFACECULL);
}