summaryrefslogtreecommitdiff
path: root/src/example
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2020-02-22 23:33:06 +0800
committerchai <chaifix@163.com>2020-02-22 23:33:06 +0800
commitb656c9415a8e7e3b5b7d8bf1f3c8a5444f830c79 (patch)
treef4f0578d58e5f12b00d2753efef83aaedc03137e /src/example
parent9c89460e136ed6c6c43704d9a3a15105e0f006b0 (diff)
*misc
Diffstat (limited to 'src/example')
-rw-r--r--src/example/03_texture/03_texture.c77
1 files changed, 39 insertions, 38 deletions
diff --git a/src/example/03_texture/03_texture.c b/src/example/03_texture/03_texture.c
index f10c41a..352ea9c 100644
--- a/src/example/03_texture/03_texture.c
+++ b/src/example/03_texture/03_texture.c
@@ -41,9 +41,9 @@ static Texture* cyborg_albedo;
static Mesh* cyborg_mesh;
void onload_texture(void* data) {
- ssr_matrixmode(MATRIX_PROJECTION);
- ssr_loadidentity();
- ssr_perspective(90, ssr_getaspect(), 0.1, 10);
+ //ssr_matrixmode(MATRIX_PROJECTION);
+ //ssr_loadidentity();
+ //ssr_perspective(90, ssr_getaspect(), 0.1, 10);
//ssr_ortho(-5, 5, -4, 4, 0.1, 10);
ssr_bindvertices(verts, 8, cube, 12);
@@ -76,12 +76,12 @@ void onupdate_texture(void*data) {
uint dt = *(uint*)data;
_t += dt / 1000.f;
- ssr_matrixmode(MATRIX_VIEW);
- ssr_loadidentity();
- float distance = 2;
- Vec3 p = { distance * sin(_t), 5, distance * cos(_t) }, target = { 0, 0, 0 };
- //Vec3 p = { 0, 0, 700}, target = { 0, 0, 0 };
- ssr_lookat(&p, &target, &vec3up);
+ //ssr_matrixmode(MATRIX_VIEW);
+ //ssr_loadidentity();
+ //float distance = 2;
+ //Vec3 p = { 0, 0, 10 }, target = { 0, 0, 0 };
+ ////Vec3 p = { 0, 0, 700}, target = { 0, 0, 0 };
+ //ssr_lookat(&p, &target, &vec3up);
ssr_matrixmode(MATRIX_MODEL);
ssr_loadidentity();
@@ -103,33 +103,34 @@ void ondraw_texture(void*data) {
ssr_clearcolor(0xff202020);
ssr_cleardepth();
ssr_clearstencil(0);
-///*
-// ssr_enable(ENABLE_STENCILTEST);
-// ssr_setstencilfunc(STENCILFUNC_ALWAYS, 1, 0xff);
-// ssr_setstencilop(STENCILOP_KEEP, STENCILOP_KEEP, STENCILOP_REPLACE);
-//*/
-// /*render mech*/
-// ssr_setuniformtex(0, mech_albedo);
-// ssr_setuniformtex(1, mech_normal);
-// ssr_setuniformtex(2, mech_roughness);
-// ssr_setuniformtex(3, mech_metalness);
-// ssr_bindvertices(mech_mesh->vertices, mech_mesh->vert_count, mech_mesh->triangles, mech_mesh->tris_count);
-// ssr_draw(PRIMITIVE_TRIANGLE);
-///*
-// ssr_setstencilfunc(STENCILFUNC_EQUAL, 1, 0xff);
-// ssr_setstencilop(STENCILOP_KEEP, STENCILOP_KEEP, STENCILOP_KEEP);
-//*/
-// /*render yingham*/
-// ssr_setuniformtex(0, yingham_albedo);
-// ssr_bindvertices(yingham_mesh->vertices, yingham_mesh->vert_count, yingham_mesh->triangles, yingham_mesh->tris_count);
-// ssr_draw(PRIMITIVE_TRIANGLE);
-//
-// /*render ground*/
-// ssr_setuniformtex(0, ground_albedo);
-// ssr_bindvertices(ground_mesh->vertices, ground_mesh->vert_count, ground_mesh->triangles, ground_mesh->tris_count);
-// ssr_draw(PRIMITIVE_TRIANGLE);
-//
- ssr_setuniformtex(0, cyborg_albedo);
- ssr_bindvertices(cyborg_mesh->vertices, cyborg_mesh->vert_count, cyborg_mesh->triangles, cyborg_mesh->tris_count);
- ssr_draw(PRIMITIVE_TRIANGLE);
+/*
+ ssr_enable(ENABLE_STENCILTEST);
+ ssr_setstencilfunc(STENCILFUNC_ALWAYS, 1, 0xff);
+ ssr_setstencilop(STENCILOP_KEEP, STENCILOP_KEEP, STENCILOP_REPLACE);
+*/
+ /*render mech*/
+ ssr_setuniformtex(0, mech_albedo);
+ ssr_setuniformtex(1, mech_normal);
+ ssr_setuniformtex(2, mech_roughness);
+ ssr_setuniformtex(3, mech_metalness);
+ ssr_bindvertices(mech_mesh->vertices, mech_mesh->vert_count, mech_mesh->triangles, mech_mesh->tris_count);
+ ssr_draw(PRIMITIVE_TRIANGLE);
+/*
+ ssr_setstencilfunc(STENCILFUNC_EQUAL, 1, 0xff);
+ ssr_setstencilop(STENCILOP_KEEP, STENCILOP_KEEP, STENCILOP_KEEP);
+*/
+ /*render yingham*/
+ ssr_setuniformtex(0, yingham_albedo);
+ ssr_bindvertices(yingham_mesh->vertices, yingham_mesh->vert_count, yingham_mesh->triangles, yingham_mesh->tris_count);
+ ssr_draw(PRIMITIVE_TRIANGLE);
+
+ /*render ground*/
+ ssr_setuniformtex(0, ground_albedo);
+ ssr_bindvertices(ground_mesh->vertices, ground_mesh->vert_count, ground_mesh->triangles, ground_mesh->tris_count);
+ ssr_draw(PRIMITIVE_TRIANGLE);
+
+
+ //ssr_setuniformtex(0, cyborg_albedo);
+ //ssr_bindvertices(cyborg_mesh->vertices, cyborg_mesh->vert_count, cyborg_mesh->triangles, cyborg_mesh->tris_count);
+ //ssr_draw(PRIMITIVE_TRIANGLE);
}